Temple FFA, starring [z]RubberDucky as Gosu Man
Game Setup:
It was a Saturday afternoon and I was in the middle of writing a battle report. I wanted to check the stats on a player and since I still had Brood War open, I alt-tabbed back in and ran the /stats command. The channel I was currently in was NoHunters and I saw that RubberDucky was spamming for an ffa. I decided to take a break from my report writing and joined the game. For some reason, I incorrectly assumed that Ducky was going to be the observer and so I geared up for a 3 player ffa by choosing terran.
The Players
[z]RubberDucky starts at 6:00 with Toss
DoomDragon starts at 12:00 with Terran
Aluren. starts at 3:00 with Terran
555-1212 (me) starts at 9:00 with Terran
The Game Begins:
The game began and I started mining with my SCVs. Not more than 30 seconds into the game something funny happened on my mini map and I glanced down at it. I could see the 12:00 position. DoomDragon had given me vision. I watched as a line of 8 SCVs charged over to the 3:00 position where Aluren. was. The war pitted SCV vs. SCV in a battle royale. Ducky and I watched in grim fascination as the SCVs did there dance of death.
Aluren quickly got the upper hand. He had 6 SCVs to DoomDragon's 4. However, DoomDragon attempted to micro his way to victory by running in circles around Aluren's SCVs. For a full 2 minutes, they danced. Finally, DoomDragon succumbed to Aluren's superior numbers and was left with only 1 SCV mining back at his main.
Watching this battle, I decided that this game was going to be won or lost by using SCVs (Remember, I still think that Ducky is an observer.) Knowing that DoomDragon was no longer a threat, I started to build a second command center, hotkeyed a control group of 12 SCVs, and headed off to Aluren's weakened base.
As my SCVs crossed the middle of the map, they passed a yellow probe. What?? A Yellow Probe??? OMG, Ducky is protoss!!
I had started construction on my 3rd command center by this time and I knew that my path had already been chosen. I would not veer away from it now. I continued to produce mass SCVs.
My control group of SCVs that I had chosen for my offensive arrived in Aluren's base and began their assault. Unfortunately for me, during my attack, a marine popped out of Aluren's first barrack and it was enough to tip the balance against me. My SCV assault also failed.
By this time, Aluren is very perplexed... 
DoomDragon, having only 1 SCV mining asks to be transferred over to observer status. I didn't mind and went to share vision with him. This is when I realized that I was still giving Ducky vision. I took off shared vision just as four of Ducky's gosu zealots charged into my base. By this time, I had finished construction on a forth command center. I ordered all of my SCVs (which numbered around 30) to attack the zealots and by sheer numbers, I was able to overwhelm them with 8 SCVs still alive. I had no problem replenishing the lost SCVs quickly due to my 4 command centers.
My SCV production continued, when suddenly, a shadow passed over my main and began to fire on one of my command centers. Gosu Ducky was attacking me with a scout!! Luckily, I had just completed work on an engineering bay and I began to build a turret next to the offending scout. I lifted off my command center and began dancing it around the scout to distract him. Ducky didn't notice the building missile turret until it started firing on him. He quickly ran the scout away before any serious damage could be done to it.
It was about this time that DoomDragon got bored and left the game.
After surviving the scout assault, I lifted off one of my 4 command centers and floated north. I then proceeded to build a web of about 15 turrets around my 3 remaining command centers. However, Gosu Ducky had the perfect counter for this strat. 1 zealot and 6 goons ran into my base and began tearing into my buildings.
Once again my SCVs were forced to defend their honor. They charged Ducky's gosu units with no fear and destroyed them.

Not long after Gosu Ducky's attack failed. Aluren ended my fun with an assault by 8 marines and 4 medics. My SCVs fought bravely but they were no match for the stimmed marines and they were quickly annihilated. Knowing that my main base was lost, I lifted off one of my 3 command centers and floated it south. It was able to escape the onslaught of the marines. The rest of my buildings were methodically destroyed by Aluren's forces. I was left with a command center and barracks at my island expansion and the burning command center that was floating south of my now destroyed main base.
I decided to use my burning command center as a scouting mechanism. Since it was floating so close to Gosu Ducky's main I started it moving east. It penetrated deep into Ducky territory before it was blown out of the sky by Carriers. Thus, Ducky's gosu plan was revealed.
Obviously thinking that I was completely out of the game, Aluren shared vision with me. I saw that he had secured the bottom right island expansion and he had built turrets on every single available spot. I started laughing and knowing the Gosu Ducky had 403902 carriers, I said...

Little did I know how right I was. Oops, Ducky, got a little too close I think.

But Ducky showed us why he was so Gosu by coming back with some gayweb.

All this ruckus gave me some time to build up a small wraith contingent. I had a total of
12 wraiths and I started scouting around with them. I hit the jackpot at the 12:00 position. Gosu Ducky was no turtler, he had a nice thriving expansion there guarded by 4 cannons. Unfortunately, Ducky's gosuness failed because his cannons were south of his nexus and they couldn't reach my wraiths that were on hold and floating north of his peon line.
This made Gosu Ducky very angry, so he brought his gay fleet all the way from the southeast side of the map to the northwest side of the map where my base of operations lay. He completely destroyed my base, thus eliminating me from the game.
I didn't get to witness Gosu Ducky finish off Aluren's final base, but I'm sure that there was a lot of gayweb and gay carriers involved.
The Scores: (When I left the Game)

Lessons Learned:
1. DUCKY IS GOSU!! Huk Huk
Regards,
|