Welcome to the largest collection of Starcraft battle reports on the internet.
Join the ranks of famous reporters by writing about your Starcraft games. We also gladly
accept reports and tournaments of other types of games.
"Hey... a tip, if you want to get a 10, make sure your report has annoying text color, staged pics, an unrefined look, and is ultra wide. Just helping you out. :)" -Dabel/EggFooYoung
Report Rating: 9.0, # of Ratings: 2, Max: 9, Min: 9 Lifetime Rating for curryfreak: 9.0000
All mighty
obs:
T_POA
:+:SlipKnoT:+:
curryfreak (me)
Fractal
lands at 2:00 as brown Terran
Slings
spawns at 8:00 as orange Zerg
Slings
scouts counterclockwise with his initial ovie. Sorry, but I'm not reallyattentive
when it comes to observing the build orders. After the game I asked Slingswhat
his bo was and he told me he improvised as he went along. As for Fractal,
well, I couldn't
find him afterwards.
Anyway, Fractal
ops not to wall-in and goes depot first. Slings
ovie finds nothing at 6 and continues building drones sending one to scout
12. The SCV that finishes building the first depot starts to scout counterclockwise
also as another SCV builds Fractal's
first barracks. Drone that was sent to 12 finds nothing and Slings
starts on a 2nd Hatch in his main. Before his first barracks is finished,
Fractal starts construction of a second
one, maybe for a quick marine rush. Meanwhile, his SCV finds Slings'
stationary drone at 12.
Oh yeah, SCV's > drones.
At about this time, Slings starts his
pool while Fractal's scouting SCV continues
it's search, heading toward Slings' base.
Both start their refinary at about the same time. A creep colony is set
withing Slings' main as Fractal's
SCV reaches camp. Rines are being trained at both barracks and rally at
the top of Fractal's ramp and a academy
is started, I'm guessing M&M rush at this time. the creep colony in
Slings' base morphs to a sunken as Fractal
hides his SCV out of view. A few moments later, the first set of lings are
hatched.
A few more lings follow
as Slings upgrades his main hatch into
a lair, one is sent to camp outside Fractal's
base to warn of any attack. A hydralisk den then begins to spawn as Fractal
slaps down a comsat. 8 marines begin march to Slings'
base and encounters Slings' lone ling.
The ling is taken care of but not before warning of an incoming attack.
For prep, Slings
stations a few lings near the top of his ramp with more to follow. The
hydra den hatches just as Fractal's
marines is halfway to its destination followed with addtion of two medics
and two more rines or just some slow one from the previous group. An important
creep colony is laid down right next to Slings'
refinary. As more lings are added to his collection, Slings
ops to move his swarm from top of ramp to the top left corner of his base.
At this time, Fractal starts on his
factory.
His terran troops
gather at Slings natural as more fresh
meat continue to march across map. Some lings and hydras gather near the
sunken that has spawned from the creep next to Slings'
refinary as they prepare for an attack. Fractal's
M&M force marches up Slings' ramp
uncontested and gathers momentarily just out of enemy range. The initial
scouting SCV starts work on a offensive bunker off to the side of Slings'
base.
M&M's engage Slings'
frontline of a sunken, lings and a hydra or two as the lings he hid in
the corner attack from a different direction, a sandwich of sorts that
splits the attention of the Terran force. Seeing this, Fractal
retreats his remaining 6 rines and 2 medics to the bunker that's under
construction as more reinforcements arrive. Slings
retreats his lings off to the side waiting for more hydras to hatch.
Fractal's
factory completes and a machine shop and a ebay is added to his tech.
The terran force attacks once again. This time from the right flank. Lings,
hydras and sunkens are able to hold off attack quite successfully. The
Terran troops are decimated, but enough reinforcements arrive to fill
up the bunker.
Slings
replenishes his swarm with more lings as Fractal's
machine shop add-on is done. Another ling is sent to the outside of Fractal's
base to camp. Evolution to lurkers is completed and immediately hydras
start to morph.
Meanwhile, Fractal's
ebay completes and a turret is hastily thrown up. Another turret starts
construction near the top to Fractal's
ramp. Just as the first turret is completed, Slings
orders his swarm in to rid of Fractal's
offensive outpost. Bunker, turret and troops alike are torn apart. During
battle a tank has joined the turret at Fractal's
cliff as he goes on the defensive.
Wasting little time,
Slings orders his victorious troops
toward Fractal's base just as another
turret is being built near the bottom of Fractal's
ramp. As his swarm makes way eastward, Slings
expands to his natural.
Fractal
starts on a starport as he concentrates on defense building it around
his newly built turret at the bottom of the ramp. Some of Fractal's
marines that are moved to cover the defensive construction encounters
Slings' lone ling and eliminates it
thus warning Slings of Fractal's
new developement. Immediately he halts his swarm in the mid of the map
as Fractal throws down a bunker, a few
more tanks and more infantry at his defensive front.
2 drones are ordered
to evolve into 2 evo's as another goes to the 12 main starting position.
Slings morphs a few more lurks as the
few he brought along burrows just outside of Fractal's
entrance. A tower is added to the starport and a 2nd CC is under constrution
on the edge of Fractal's cliff. Drones
are maynared to Slings newly hatched
expansion . Not much in terms of defense is present at this expo.
Playing it safe, Fractal
sets up some defense in the heart of his main as he comtemplates a drop.
Slings' lurkers are burrowed in such
a way that it covers the wide pathway leading to and out of Fractal's
entrance (plz, no sick thoughts.) Fractal
begins to float his CC to his natural as the drone at 12 starts another
hatch. Whispers of whoring circles the crowd. =)
Curiously, a coincidental
comsat discovers this new developement and Fractal
sends troops to rid of the zerg infestation.
The lurkers burrowed
outside of Fractal's entrance are unable
to eliminate the terran force as they march towards the 12 main, but it
warns Slings of the advacing force
as he sends a few hydras, hoping to reach there in time.
A 3rd barracks is
added. Meanwhile a dropship comes online and loads some troops as Slings
sends another drone, this time to the 12 natural. The rines reach the
12 main and forces Slings to cancel
his hatch, the drone is not spared. The troops then station themselves
at the top of the ramp not realizing Slings'
new expo inches away (on my screen, that is). Fractal's
dropship makes it way to the cliff overlooking Slings'
natural. The dropship encounters a ovie in its way that delays his drop
as he waits for reinforcements. Fractal
begins a sci facility for mobile detection and maybe some irradiating.
The hydras that Slings
sent earlier finally arrive, but are slaughtered as they march up the
ramp. More lurkers are morphed at Slings
main and he loads 4 of them into two ovies to head towards the cliff overlooking
Fractal's natural expo.
Fractal
adds another dropship of troops to his awaiting one and both unload at
different ends of the cliff. They proceed to drive off the ovie. Meanwhile,
another hatch is started at Slings'
min only and a drone is sent to the main at 6 and the min only at 12.
The ovies reach their
destination but float gayly idle. Harassment from tanks forces Slings
to maynard the gathering drones to his expo at the 12 natural as Fractal
shoves a quick turbo newbie up a pretty unprepared ass, ouch! Slings
tries to retaliate by dropping some hydras on the other side of the cliff,
but is no match for Fractal's offensive
manuever.
Yet another hatch
is started at the 6 main as a sci vessel comes online for Fractal.
Hmm...could the momentum change? Terran reinforcements come to help out
Fractal's outpost upon the cliff as
the surviving tank unseiges and seiges to get within blasting radius of
the hatch below.
A second factory is
constructed for faster tank construction. Another dropship of troops is
ferried to the cliff overlooking the 12 natural's mins and soon arclite
fire fills the air. Meanwhile, the hatch at 6 is completed and Slings
loads some ovies full of hydras which head towards the terran main. Zerg
reinforcements try to halt the terran attacks at the 12 natural, but fail,
miserably I might add.
Please follow along
with above image:
A. The idle
ovies stationed to the south of Fractal's
natural finally come to life as one of them unloads its sacs of two lurkers
who dance around merrily. As the other ovies hovers outside Fractal's
main, Slings orders the other ovie
to release its package within the expo itself.
B. This only
serves as a distraction as a shitload of ovies(5 total =]) drop 20 hydras
within Fractal's main. Terran troops
are immediately sent to engage the swarm.
C. Suddenly
the hydras stop spitting and start morphing into lurkers! Meanwhile, the
hatch at the 12 natural falls and Fractal's
cc from his expo floats back to his main.
D. 4 lurkers
miraculously evolve and burrow giving Fractal
a sharp pain in his groins as he has to deal with them pesky thorn thingees
from the ground. The 2 surviving lurkers from the first engagements are
added to the picture as they are dropped on the other side of Fractal's
main.
E. However,
quick reflexes with tanks and comsats save the day with the lost of a
factory Seeing this, Slings decides
to send in the two hands full of units he had stationed outside Fractal's
base as his ovies return home. Slings
is successful in taking out the blockade at the bottom of Fractal's
ramp but at the cost of all his units
F. He decides
to send in another handful of hydras, but Fractal
has already begun adding to his defense at the top of his ramp. Unmoved,
Slings starts a hatch at the 12 min
only. The hydras attempt to march up Fractal's
ramp but is only able to take out one tank.
A queen's nest is
added to Slings evolutionary process
for hive evolution purposes. Fractal
refloats his cc back to his natural and sends some troops down the ramp
to protect it. Another dropship is loaded and heads towards the 6 main,
but is spotted by Slings' lings outside
of Fractal's base. Fractal's
expo comes online again as Slings prepares
for another drop again.
Slings
laughs arrogantly at Fractal's attempt
at a drop and rips apart the terran party with some lurkers. Meanwhile Slings
gathers hydras outside his main and loads them up in some ovies once more
but this time sending a dozen other hydras in advance to the outside of
Fractal's base. A mix of lings and hydras
follow in suit as the ovies nears Fractal's
base. Fractal hasn't been sitting idle
either and starts on his plan to exterminate Slings'
min only not knowing that Slings has
already begun another expo at the 6 natural. What a whore.
3 ovies unload 12 hydras
at the edge of Fractal's base as more
hydras and lings gather outside the entrance.
The fire begins to
rain down on Slings' min only, but
he can only send the drones to mine the min only at 12 for he has more
important matters to concentrate on.
The hydras in Fractal's
base start attacking which lure the terran troops guarding the entrance
back up the ramp to engage the zerg threat. Unluckily for Fractal,
another caravan of zergs sandwich his existing troops from the opposite
side as they enter his base via ramp. As his expo falls, Fractal
can only float all the buildings he can salvage towards the 12 main and
desperately construct some defense at the top of the ramp.
The remaining stationary
buildings are destroyed and some hydras are sent to follow the fleeing
buildings, but Fractal manages to handle
it without further complications. Slings
pauses for a moment as he builds up troops again and throws down , among
other things, a ULTRALISK CAVERN, a nydus canal, and a spire. Oh
yeah, the expansion whore has also added a hatch at the min only at 6
and the min only at 3 AND a little later on, one at Fractal's
old natural. Fractal on the other hand
goes through another painful rebuilding of his base.
Slings,
trying to be the pimp he is drops a drone at the edge of Fractal's
base in hopes of building a offensive hatch. No doubt praying to his god
that he'd be able to use the first nydus canal ever in his life (plz,
it's called exageration, do not flame). The party becomes stale as 2 rines
forces the cancellation. Bummer.
The swarm grows with
each passing second.
A few ultralisk adds
to the excitement as we count down to the end. Slings
tries a pathetic 3 ovie drop, but goes over a speed bump of sorts (the
turbo newbie still at the top of cliff overlooking his natural) and manages
only a 2 ovie drop of hydras and lings. Boring, next.
With a surviving hydra,
he morphs an unattractive lurker, which is luckily put to sleep by some
rines. Oh yeah, upgrade alerts....I know, a little late, but stfu cause
this is my report. =]
Hydras = 3/3
Lurkers = 3
Marines = 1/2
Ultralisks = 5/1(yikes!)
Fractal
asks for vision right before two ultras greet him at his front door! Helloooooo
ladies! 2 ultras with 5 armor > a shitload of terran units. Of course,
Fractal ain't that happy with fate.
Hydras join the party and a sci vessel puts a defensive matrix on each
of the ultras. Why, how very cute!
Well, more fuxing
lurkers are morphed and Fractal is history.
But not before an UNORIGIONAL drone drop of doom (the DDD) from Slings!!
>=] Fractal starts a round of gg's and
leaves as the game empties out.
I feel so lucky to
have been able to watch this exciting matchup. It wasn't heavily one-sided,
but Slings pretty much had everything
under control most of the time. Why Fractal
didn't make much use of his sci-vessels, I do not know...or probably overlooked.
Fractal, plz flame me in forum. Both
macro and micro were consistent on both parties who played a great game
while also conversing with each other and the other obs. Sorry, I didn't
talk much cause I have never really taken SS's for a br before so I was
panicking on what to take and what not to take. I ended up with 250+ pics.
Anyway, thanks to players and thanks to the other observers.
Top
10 reasons why I should get a 10 for this!
10. Copyrighted and
trade-marked players and observers....well, except me. =(
9. Cause it my first
fuxing br!
8. Flashy Flash intro(if
it shows up).
7. Will probably cause
uncountable amounts of server crashes due to the shitload of time it takes
to load.
6. Cause I have the
balls to use the words "shitload" tm, and "coolios" tm.
5. I got cheese! i.e.
offensive bunker, turbo newbie, offensive hatch
4. D-matrixed ultras!
Hell, ultras alone should get me 10's!
3. I have no life
cause I sold it to StarCraft for a losing record on b.net. aka ownMEplease!
2. Big pimping expansion
whore draws big crowds.
1. And the number
one reason is......*drumroll* you made it all the way here! +I'm smiling
pretty gayly right now. =D Thx for reading, hope you enjoyed.