"look, you wanna cyber or not?" -WarLeaderJustin\
|
| Ape and I on temple game #1 | | | Author: | | | IP: | XXXX | | Date: | 05/22/99 11:05 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Text Only(1) | | Report Rating: , # of Ratings: 1, Max: 6, Min: 6 Lifetime Rating for [e]ralessi: 6.5000 |  | I was gonna play a 2v2 with a fellow clannie, but the server split and we couldn't see each other. Ape asked me to play and I wearily said ok because I don't like 1v1's too much.
Me - Zerg, 6 o'clock, chosen
Ape - Terran, 3 o'clock, chosen
At the beggining of the game the obs(forget name) said I smell a lurker rush. Woo hoo thanks for spoiling the supsrise. I don't really care, I decide to lurker rush anyway.
I do a 10/9 hatch but keep the extractor, I make a pool and then make an OL. I can't find him with my OL so I send out a drone. I find him and see that he is going to rush me with like 10 marines and 2 medics.
By now I have a lair and 2 hydras along with one sunken. Lurker aspect is upgrading and I'm in pretty good shape. Now, hear comes his army, doh. I lure his marines over to my sunken and let my two hydras pound on them. I suffer no casualities, and the marines die.
After this battle, my lurkers are about ready to be made. I didn't have 4 hydra which is what I normally send, so I morphed two lurkers. I sent them over to his base and saw some marines coming at me. I kept burrowing and killing some but couldnt kill them all. I decided to just run past them and make more lurkers at home.
I went to his base, and burrowed. I did some stupid stuff, and only killed a couple of marines and SCV's. So at home, I made 3-4 lurkers and sent them in. I killed all his SCV's, his comstat, and his turrets. He conceded and wanted a rematch.
Lessons Learned:
1.) Lurker rush kicks ass. The only way to stop it is two make 2 bunkers and 2 turrets at your choke along with 1 or two tanks.
2.) Not really a lesson, but lurker rush is cheap but the onyl way a zerg can beat a terran.
Now, onto the next match...........
[e]ralessi |
|
|
|