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A different kind of trick.
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Author:']['amaraw
IP:XXXX
Date: 10/22/99 07:10
Game Type: Starcraft
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Report Rating: 6.3, # of Ratings: 3, Max: 7, Min: 6
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']['amaraw

VS

soul_colector_8 (sc8)



INTRO
I just played 2 vs 2 with all zerg in BGH. I got double teamed early
w/ dual sunken rush. I defended nicely w/ a sunken and 2 lings - 2 lings
own creep colonies. My partner was ling rushed too, I saw both of his
sunkens bleeding. My lings grew upto 8 that prompted me and my partner to
counter the nearest opponent. As we razed the buildings of our poor
neighbor, the other guy leaves as he certainly knows he doesn't have a
chance in a 2 vs 1. Wow an easy win in just about 5:27 minutes.
Death to rushers.

I looked for another game of 2 on 2 - i sux on 1 on 1s. And i
always watch my partner if he's really good - learning as much as i can
the entire game :)

The other fella greeted me in native language. Cool, a fellow
countryman as a partner. But it wasn't destined to be as nobody else join
the game. Damn many players nowadays don't play anything else aside
from BGH and other mucho money map variants. We both randomed and
exchanged good lucks.

RACES AND INITIAL BUILD ORDERS

I drew terran and made the following

8 - supply at choke
10 - rax at choke
- an SCV (aka Mercury) scouts clockwise
- bunker at choke
- refinery



INITIAL IPUTS FROM SCOUTING

Mercury sneaks inside sc8's main and reports opponent as protoss with
1 pylon, 1 gate, 1 cyber core and an assimilator at 12:00 starting position.

This means no zealot rushes, he's teching too what?. I retreated the SCV a
little further back to check on him later. I hated dark templars when i'm
terran so i built an E-bay just in case and constructed an academy too to
make a scanner. Mercury darts again after some time and saw a Citadel of
Adun. Now its clear where he's spending those precious vespene gas. He's
going dark temps. Without nothing further to accomplish Mercury attacks the
mining probes and died horribly to 2-3 probes

Two turrets were made behind the bunker and two more scattered around
the base when excess minerals are available. During this lull period non-stop
SCVs and marines were pumped out while teching to Science Vessels. Spider mines
were completed and i lay down some behind my mineral line using 2 vultures.

All the time sc8 and I were chatting about a game he had with a not so
famous local reporter who owned him. Its ok to chat 'coz its a big map
anyway.

THE ACTION BEGINS

I scan sweeped sc8 and saw 3-4 dark temps, i researched siege mode.
And expanded at the middle using the transport i made while waiting for science
facility to complete. I lift the barracks and let lose my 8 marine, 2 medic
and 2 vulture army. Sc8 is trying to contain me, he's building 2 cannons on
the right side of my entrance. I foiled the warping cannons and the probe
run on the left side of my choke. I followed and killed 3 dark temps after a
scan sweep, but not befor losing 1 vulture and 1-2 marines and my first
science vessel pops-out from production line. Lets call this attack force
as Alpha platoon.

Another battle takes place in my new expansion as SCVs battles it out with a
lone probe. But he already built 2 pylons and just warped-in 2 photon cannons.
I retreated my SCVs out of cannon range just as those pesky cannons finishes
and attacked my command center. I stopped this foolishness with an
infantry drop of 2 marines, 2 medics and a tank outside of cannon range. Then
proceeded to built a bunker and a turret.

Also, I stationed Alpha platoon just outside his choke and moving one
marine ahead to act as spotter - i hate psi storm wasting my infantry. I also
saw 3 more dark templars between his choke using my science vessel. While
i bombard 4 more cannons in my choke using 1 sieged tank before losing one
after sieging it too close. Platoon Beta consisting of 8 marines and another
2 medics helped clearing the way. This guy is obviously buying some time to
create an army of his own. I built another barracks earlier as i'm going
offensive after getting a science vessel, non-stop military troops are
produced as of this moment. Another SV were ordered and non-stop wraiths were
also produced in my single starport, don't wan't idle resources/buildings (i
built 'em so i use them). Platoon Alpha wait a siege tank before making the
push in sc8's main.

Chatting stops at this point in time as both parties were getting aggressive.

EXPANSION HUNTING

Platoon Beta scouts counter-clockwise to look for possible expansions.
I found a young expansion at 1:00 and Platoon Beta simply ends this poorly
defended expansion.

GOING FOR THE KILL

After scanning his main i still found no army aside from the 3 dark
temps even if he's got 3 gates. I didn't wait for the siege tank to arrive -
damn i forgot to use my idle shuttle. I ran over his main. Hmmmmm
somethings funny, this is too easy. I used my 4-5 wraith squadron to scout
the map clockwise and found a warping nexus 9:00 then another one at 1:00
after Platoon Beta leaves the vicinity to check other possible expansion
sites.

Sc8 tells me that i'm good and we began chatting again. I told him
that i was just lucky. And continued to scout as his last structure falls
and still no victory screen pops out.

SURPRISE

Suddenly the sky is covered and grew dark as 6 carriers fully loaded
with interceptors took out wandering Platoon B. Sc8 got a whole bunch of
stargates in upper 12:00. Damnit i haven't researched cloaking yet, so i did.
I didn't engage the carrier fleet yet with my punny unupgraded wraith squadron.
I sacrificed the Platoon Alpha to slow down the advancing behemoths. I also
sacrificed another SV to keep those interceptors out and stop the carriers
movement going to the south.

This time I stopped chatting and concentrated back on the game. My
blood rushes and my heart beat rate increased. This guy isn't out yet, he
just bought some free time to finish those carriers.

AN EYE FOR AN EYE

I just proceeded to attack the once again functional 1:00 expansion
while having no photon cannons yet using wraiths. I also erected as many missile towers
in my expansion, this is my main source of income now as my main is about
to run dry. I needed to buy some time to finish my cloaking research. I
rallied all my newly trained marines and medics in one location inside my
main. I also constructed an armory and researched lockdown and rallying my
wraiths to 1:00 position to finish off the damn expansion. I really had
enough resources 'coz of the accumulated income due to the constant skirmishes.

CARRIER HAS ARRIVED

The carriers bypass my expansion and goes for my main and begins
blowing up buildings - unnecessary ones like supply depots. Together with a
probe drop that tries to warp a cannon inside my base. I hold position my
marines and stimmed them up to kill those pesky interceptors instead of going
for the carriers themselves with the aid from my numerous turrets and one
goliath. Didn't help much stopping the onslaught, but it did help to buy
me sometime to finish my cloaking research.

DEFENSE

After shutting down the 1:00 expansion with my now 7-8 wraith squadron
i proceeded to attack those pesky carriers. A scan sweeped above the carriers
reveals no observers. This would be real easy I don't need my SV to put
defensive matrix on my wraiths and to spot those observers, i tore down the
once supreme fleet without losing a single wraith. My casualty is just about
3 structures, a supply depot and 2 turrets.

PAY BACK TIME

I placed my ever growing wraith fleet on the left side of his 12:00
position while i amass marines, medics and goliaths below 12:00. I proceeded
with the attack and found nothing else aside from a bunch of fleeing probes
and 5-6 stargates and other structures as well w/o photon cannons.

I expanded thrice during this moment, don't want other surprises to
catch me later. And placed marines in different parts of the map.

MOPPING UP

I found maybe 2-3 more naked expansions around the map. I destroyed
his new main at 10:00 position. Burning the templar archives first with my
wraiths, i hate templars using storms. I told sc8 to give up as i'm clearly
winning and its getting late. No use fighting a losing cause, especially
without an army and necessary structures.

As i found sc8's last expansion at 5:00 position, GG's were exchanged.
This time it for real.




SCREEN SHOTS

After soul_colector_8 lost his 6 carriers this screen pops-out

Shutting down sc8's air superiority structures

Final attack

STATISTICS

Only 4,000 difference in resources, i've got to expand more in my next battles


LEASONS LEARNED

1) Never ever trust your opponent, or even make you lose concentration in
the game.

2) Ground troops are still useful in large maps, especially stimmed marines
running to a location. But tanks are really slow, need to use shuttles
to make it mobile in large maps. Ground troops also acts as a time buffer
when needed to slow down assaults. Lets just say they are needed casualties
of war.

3) Don't ever research something that wouldn't be used except if one got tons
of excess resources. I researched lockdown without training even a single
ghost.

4) Scout and destroy expansions at all costs while expanding yourself too.

5) Don't bring too much units in a hot spot, this will enhance the
effectiveness of storm and other mass kill spells/attack. Just bring in
the right amount of units able to accomplish the task, otherwise retreat
to a nearby position and reinforce. This gives your opponent an
impression that you have a large army, 'coz they become more efficient this
way.

6) As always a good mixture of units in an army is definitely great. So keep
making those tech structures especially in lull moments having a great
number of standing army

I'm open to any suggestions for both me and my opponent on tips/tricks/strategies
that could have been used during the game.


Battle Shots!

After soul_colector_8 lost his 6 carriers this screen pops-out


Only 4,000 difference in resources, i've got to expand more in my next battles

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