"Wait I know! You could NUKE the ultras... "hold still". " -YourRoleModel
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| 2V2 DIRE great game | | | Author: | | | IP: | XXXX | | Date: | 05/28/99 04:05 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Text Only(1) | | Report Rating: , # of Ratings: 2, Max: 6, Min: 5 Lifetime Rating for Fweddo: 5.5455 |   | Sorry I'm stupid and I accidentally sent in an incomplete battle report, so I'll start it again.
Sorry, I dont know how to take screen shots (I know I'm stupid) but oh well =)
Ok, here's the situation:
Map: Dire Straits
Teams:
Fweddo (Me): Protoss (Random), top right
GL-ho: Protoss, bottom left
Sniper something (forgot 2nd part of his name): Protoss
Sniper something 2: Zerg
From now on, I'll just refer to the enemy toss and zerg as toss and zerg, and my partner as gl.
The beginning
Ok, it started out with me ending up as toss, so we decided to go air-ground combo, with me being the dropping guy. I started out with a standard BO I guess, pylon on 7, assim on 8, gate on 9. I also pumped a few zeals. Well, my partner being like 400 something and 100 something, did better than me and got a stargate and a robo facil started before I started my 1st robo facil. Well, I did get my 1st robo facil out, and my partner scouted with a sair, seeing the zerg guy going for a muta rush. I put up 4-5 cannons at my main while getting a reaver and a shuttle. Gl tried to exp at this point, but was shot down by mutas and scouts. I also tried my reaver drop, but it was taken down with the same scouts and mutas without doing much damage. He said we were dead, because the zerg guy managed to get an exp. I said nonsense (damn, it was a good thing we didnt give up =).
First blood
I was attacked by a huge wave of mutas and scouts. I had a temp with 75 energy by this time however, and got off a single storm. My partner's corsairs did the rest (thank god, otherwise I would have died). I did not take that bad losses, other than losing my cannons. I did not despair, as I got an exp running quickly. I got a big island so I could take the mineral exp when my resources at my main ran out.
Containment
Toss then tried to exp. I immediately dropped in 2 goons and started taking it out. Eventually I was killed off by scouts, but not before I ruined the expansion attempt. My partner had gotten obs at most of the exp spots by this time, so we were doing great. He had also gotten an exp running, so they both had no exps while both of us had 1. My partner expanded again. I also took my 2 goons and dropped the toss exp. Hydra reinforcement was sent in by the zerg, and killed off the dragoon threat. I then attempted a 4 dtemp drop, but only 1 dtemp came out before the shuttle was destroyed. However, because gl had sent in corsairs to kill the lords when I assaulted with my 2 goons, my dtemp wreaked some havoc before dying. Then I asked gl for a distraction while I dropped in 4 templar into the zerg exp. He said ok, and asked me to give the word. My minerals had run out at my main, so I got them to my mineral only exp and began mining. My 4 temp drop succeeded, and psi stormed the hell out of the hydras. They all died, and a lurker egg was shot down by several scouts gl had managed to attain. I morphed 2 templar into an archon, and sent my full energy templar into a shuttle. The archon helped the scouts clean up the expansion. Toss once again tried exping, but was once again shot down by my goons and my partner's sairs.
The Drop and The End
While the toss exp was being destroyed, the zerg guy dropped about 32 hydras or so into my partner's base. I told him to hang on as I took my 250 energy templar to his base in the shuttle, along with 4 more templar in a shuttle following it some distance behind. My templar landed, and immediately a blue crackling noise could be heard, followed by the scream of hydras exploding. My templar got off two storms, then died. About this time, my other shuttle with 4 templar came in. Again the powerful energies of the templar were put to use, killing several more hydras. The toss guy also dropped in a few zeals, but by the time all the templar were cleared from the battlefield, 2 enemy zealots and 3 hydras remained. Gl said thanks as he cleaned up with a few scouts. GG was given by all, and seeing that my partner and I had 2 exps each while they each had none, they left. Man I'm glad we didn't give up =)
Lessons:
1. Temps and reavers (especially temps) own zerg.
2. Sairs rock against everything except big air (devs, bcs, valks, carriers).
3. Containment is the key to winning, one of the most important ones by far.
4. Keeping an eye on all exp spots is crucial.
5. On island, a person going for drop and a person going air makes for an excellent duo, especially with the same race.
Well there's by BR for today =)
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