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"Unfortunately, guardians do not do nearly as well against carriers as he thought"
-Mark4


I Take On Mark4(2 Games)
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Author:@}~MaKiTa~
IP:spider-wXXXX
Date: 03/15/00 07:03
Game Type: Starcraft
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Report Rating: 5.0, # of Ratings: 1, Max: 5, Min: 5
Lifetime Rating for @}~MaKiTa~: 6.6667
I am grubbin down on some food when all of the sudden Mark4 waltzes in and asks for a 1v1. I quickly message him and create, knowing how good he is from reading almost all of his BR's and hearing lot of positive stuff about him. I make and he joins, and after a quick piss break and complimenting him on the work he's done for this site, we start off. He has protoss already selected and I choose protoss at the last second.

Map: Lost Temple
Me(@}~MaKiTa~) - Protoss @ 6
Mark4 - Protoss @ 9

I start off with an 8/9 pylon, 11 gateway and send the probe that makes it off to scout 9. I get to leave my probe in there for a long time because nothing comes after it, watching him go about Pylon, Gate, Gas, then CyberCore, Pylon, Gate.

I knew he was going to dragoons because I knew his preference for them. I also knew a zealot rush wouldnt work because of the long walk so I just mimed his build intending to go for dragoons.

I had 1 zealot and about 2~4 goons at the top of my ramp when he tried to run up 2 goons, but quickly retreated at the sight of mine. I slaped down another gate, forge, and a citadel intending to get dragoons and dtemps. I tried sending a couple goons to test his defense but the high ground advantage at the 9 spot made me quickly turn back.

I expected a reaver drop, so I placed the pylon and 2 cannons around my workers in a wall so that the scarab could not hit them from afar, but he would have to land in the worker line getting annihilated by the cannons. When the drop of 1 goon and 1 reaver came, I still ran my probes to safety, and 4 goons of my own finished his drop off. All he did was kill 1 goon I think and injure my cannon.

I was feeling pretty good in holding this off so I started on storm and started on DT's and HT's at a 2/1 ratio from my 3 gateways. I tried to walk to his main with DT's but he had obs. He told me after the game he had an observer in my base at a spot over my pylons and gates the whole game which he showed me. Geez I need to put a couple cannons around to prevent this. He tried another 1 goon 1 reaver drop, but I fended with a dtemp and some goons without that many losses.

I tried to expand to my natural now, and brought all my goons which was about 8-10 and like 2 HT's and some DT's. He had an observer over it which I saw, and I wanted him too because I knew he would either come after it or expand himself. Well he did both and came after it with a shitload of dragoons, like almost double the amount I had. I retreated to the top of my ramp and fended off the attack with storm and dt's.

At that point I called myself dead and he was like, sorta =]. He expanded twice and dropped on the north side of my base, right next to my mineral only with reavers and dragoons and kicked the ass of my guys on top of the ramp ignoring my storms. Then waltzed up my ramp with a bunch of goons and it was curtains for me, I called gg and asked for vision. He had 2 observatories which I asked about and he called a mistake. Didn't really have a special building formation, just 5 gates with his other buildings kinda scattered around.

My Thoughts after this game:
1. I think he coulda turned shared vision on from the beginning and still kicked my ass, that's how good he played.
2. I got owned by reavers, what was I thinking going HT and DT against reavers and observers with a shitload of drags?
3. I need to stop playing sorry people, they're getting my confidence all high so when I play a good person I get owned.
4. Mark4 is pretty damn good.

The Rematch

I asked for a rematch against him so I could try my zerg, and he agreed so I created again on temple with me at 6 and him at 3 with protoss selected.

I started off with 9/9 overlord then Gas trick, then a Hatch at my natural, pool, and hatch at the top of my ramp. I made sure I had 3 larva ready soon as my pool popped to stop some zealots and probe attacking.

Upon scouting him at 3, which was the last place I looked I found only 1 gateway and gas coming in. I also saw a pylon at the top of his ramp. I was thinking he was doing a quick expand, so I made some zerglings out of my 3 hatches quickly then sent them when I got 8 to find 2 zealots and a shield battery on top. My lings got slaughtered and I got gas for hydras quick.

I got about 12 lings again real quick and ran to his natural, no expansion.....Ok what is he doing??? I run past the 2 zealots and battery and find a robo facility with a shuttle out and reaver just finishing. I quickly charged the reaver and pounded it down to like 10 health but then a scarab finished and my lings went bye bye. I got a lair and some hydras intending to drop, while making drones for my expansion and spacing my hydras out around my main fearing a drop on it.

Mark4 pulled a great move by dropping the reaver behind the workers at my natural, and cannoning the top ledge at the same time, so I had to abandon it and sent everyone back to my main. Shortly after goons and reavers came to mop up my natural.

I finished OL speed and drop, and made 4 lurkers. I kept 2 in my base and loaded up 8 lings and 2 lurkers and headed out for his base. I found it defenseless and started raping everything, but his goons and reavers made short work of my lurker/ling/hydra back at my main. My main got raped and I was tearing down his too, but my buildings went down faster to the goons.

I loaded up all my workers and tried to set up at 9, and found a goon and a probe there making a nexus. My workers drove off the single goon and just as I ordered a worker to make a hatchery I was eliminated, well GG Mark4.

My Thoughts after this game:

1. Goon/Reaver owns, especially when Mark4 does it.
2. If I rushed to hydras(I got gas later than normal) instead of making that extra batch of zerglings I could have taken his ramp which was held by only 2 zealots earlier.
3. Stupid protoss buildings have all those shields which take forever to tear down which was bad for me good for him.
4. Goon/Reaver
5. Next time I play Mark4 I'll make sure its on UMS so I don't get more losses on my record.
5. Goon/Reaver
6. Mark4 is pretty damn good with Goon/Reaver.




























I had problems uploadin the pics so I sent them to webmaster, hopefully they'll get em in here soon.
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