"And the heartcutter worshipers gather round to deliver offerings cattle to the altar of deon" -Omnipresent
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| Why idiots can't win | | | Author: | | | IP: | igw31e.fXXXX | | Date: | 05/01/00 01:05 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 2, Max: 5, Min: 4 Lifetime Rating for John_DW: 4.5000 |   | Greetings everyone! This is my first battlereport but don't expect too much from it due to my lack of preperation. I saw an excellent 2 v 2 game two days ago and felt it should be posted. WARNING: This report does not contain any pictures because I was not planning to write this report initially. In addition, I forgot the player's names so I'll use other names instead.
Map: Lost Temple
Idiot - Terran BestGuy - Protoss
GoodGuy - Protoss V.S. LousyGuy - Terran
Phase I
Sorry about the cheesy names but I cannot think of better ones.
Idiot landed his base at 3 o'clock and GoodGuy warped his nexus at 12 o'clock. BestGuy warped his nexus at 9 o'clock and LousyGuy landed his command center at 6 o'clock. I didn't pay much attention on the other players except for Idiot because I have heard that Idiot is a brilliant StarCraft player. Idiot basically started off with 7 depot, 10 rax, 12, rax, then another depot, and rax. The reason for this strategy was intended to rush one of his opponents with his partner GoodGuy. Idiot and GoodGuy decided to rush LousyGuy who was at 6 o'clock. Gathering eight marines, Idiot decided to send it directly to LousyGuy's base along with 4 zeolots from GoodGuy. The attack was a fiasco as LousyGuy already had a mixture of bats, marines, and medics at the choke. The eight marines and four zeolots couldn't penetrate the choke and ended up dead. Even the defeat, Idiot just would not relinquish the attack and continued to put more pressure on LousyGuy. He thought to himself "If I can kill one of the two enemies, we can definitely win this battle." Idiot continued to build marines (yes, only marines at this point), but told GoodGuy to attack Bestguy instead. This time they sent 12 marines and 8 zeolots to attack BestGuy. Unfortunately, BestGuy already had clusters of cannons on the edge of the choke and the second attack failed miserably as BestGuy's newly warped Dragoons came charging towards and crushed his remaining opposition at his choke. Idiot's marines died quickly without inflicting significant damage to BestGuy's base.
Phase II
Sensing there was going to be a rush by BestGuy and LousyGuy after Idiot's first two failures, Idiot quickly build more siege tanks and turrets at his choke. He also built a couple of turrets near his peonline in case of a drop. The attack did came consisting of dragoons, zeolots, and a mixture of m,m&m. Sensing an imminent defeat, Idiot called his partner for help with using his friendly gesture. It went like this "HELP ME YOU BLOODY BASTARD BEFORE YOU GET US BOTH KILLED!!!!!!!!" The rescue did came with 12 zeolots and a couple of dragoons and managed to chase off the threat. Idiot was surprised he was still in the game because he only had two bunkers and one tank to defend at that point. Had his enemies destroyed his scvs repairing the bunkers, they would have gotten Idiot. But no, they made a mistake by not killing the scv first. And mistakes could hurt them greatly if they did not redeem themselves with an alternate plan. Idiot felt fairly confident after his survival of the first attack and went for more tanks and marines (ratio 12 marines:1 medic?). GoodGuy sent a force consisting of darktemplars, dragoons, and zeolots along with Idiot's 5 tanks and a large force of marines backed by only a few medics. Ostensibly, LousyGuy had not expanded yet but I assume BestGuy had probably expanded to his natural. Neither Idiot or GoodGuy had expanded as well. As the forces were charging violently at LousyGuy's base, LousyGuy was busying micro-managing his units to defend. He was unsuccessful unfortunately as Idiot and GoodGuy managed to break his barrier at the choke. However, LousyGuy smartly lifted his buildings to avoid further damages inflicted by the zeolots and the tanks. On the verge of being destroyed, BestGuy came with an observer and mass dragoons to help clear the threat and even managed to wipe out Idiot and GoodGuy's attacking forces at the end. During the carnage at Lousyguy's base, Idiot had secretly sent a dropship carrying four vultures to drop at BestGuy's peonline. Unfortunately, his base was welldefended with cannons and quickly destroyed the dropship when it approached.
Phase III
Knowing his partner had expanded, Idiot finally built a command center at his natural. During this process of building his command center, GoodGuy's natural was under attack by BestGuy's forces consisting of dragoons. The dragoons proved to be overwhelmingly large and even intimidating when I took a look at the numbers. They were charging at GoodGuy's base like ants striving to get that sugared donut. Idiot quickly unsieged four tanks and place them near the edge of his base. The tanks were very effective because they could hit the dragoons without any retaliation. But the tanks did not last very long when cloaked wraiths sent by LousyGuy came to attack the tanks. Idiot thought he had a turret near the tanks for detection, but his geographical assumption was wrong because his turret was too far to shoot at the wraiths, and his tanks were obliterated. Idiot could have scanned the area where the tanks got attacked and then attacked it with marines or goliaths. But that did not happen because Idiot did not have any goliaths and his marines were busying attacking BestGuy's dragoons. Idiot also made another mistake by forgetting to move all of his scvs from his mined-out base to his command center at the natural. With only 31 minerals left, Idiot sensed that death was imminent.
Final Phase
Idiot did not relinquish though as he moved his scvs to his natural to mine. He hoped that his opponents did not figure out that he made such a foolish mistake and capitalized the situation. While his scvs were mining, he sent his final attacking forces to the middle for a final conflict. He sent tanks, marines (still very low medic ratio of 12:1), and vultures to attack. GoodGuy also sent his remaining forces of darktemplars, templars, and dragoons to attack as well. I could almost feel the tension as 4 forces clashed together in the middle. Blood was spilling, cries and shouts were heard, explosions were loud and perpetual that made you begged them to stop. In the end, BestGuy's dragoons were too powerful to handle. Idiot's tanks were totally annihilated and his marines were mutilated severely from the plasma blast. No prisoners were taken as BestGuy and LousyGuy slowly advance to idiot's base and destroyed every building on sight. GoodGuy was their next target and he was forced to surrender largely because he was almost mined out. The game ended when Idiot's command center was destroyed and a mutual expression of GG was seen on the screen before everybody left.
Comments
I apologized again for the lack of detail such as the player's name. I will have better preparation next time for my next battlereport but thanks for reading anyway. I also missed a lot of details of the game but please comment so I can improve on it next time.
Lessons Learn:
- Idiot should train more medics to support his medics
- Idiot had no air-support except for 4 wraiths during the entire game
- Idiot should pay more attention to his scvs (he lost his economy advantage when his scvs were idled for almost 10 minutes)
- Idiot should have expanded early
- I wish I could meet Idiot in person so I can kick him in the behind from his stupidity
- Unfortunately I cannot kick my own ass because my legs are too short
End.
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