| I was waiting on Kali
the other night for something to do I decided to try a battle report. About
ten minutes later Mage said something about him making a game and the first
one to join gets to play him. I immediately sent him a private message
asking if I could watch and he said I could.
This is a best of four (??) series
between players [TNT]Mage and MacGuffen.
Game 1:
Author: Davy
Map: KBK New Lost Temple v1.02
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Players
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Mage
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Zerg
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Observers
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Davy
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Mac
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Zerg
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ColdBladded
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Both players begin by sending their drones
to separate mineral patches and sending the first overlord to the others
adjacent base.
Mage
gets early gas and when completed takes four drones from mining minerals
to collect vespene gas.
At this point Mac
has already started morphing his second hatchery and soon after starts
building his own extractor. When Mac's extractor
is completed he only pulls three drones from mining which varies from Mage's
four. Both Mac and Mage
start their spawning pool at the same time.
Once
the spawning pools are finished, one hatchery from each side is morphed
into the more powerful form on a lair. Both players then use all their
available larva to create zerglings.
As you can see, Mage
has placed two overlords in Mac's base. Most
likely to cause annoyance. Mac still has his
overlord placed in Mage's base as well.
Once the zerglings are built each
player immediately sends them to their ramp in case some one decides to
attack. Mac has a total of ten zerglings at
this point, while Mage only has 6.
Once the Lairs were completed, spires
are immediately placed down. Due to Mage's
stupid drone (like drone like player) that traveled around buildings instead
of going the direct path, Mage's spire was
150 build points behind Mac.
The major change in gameply occurs
here. Mac, unlike Mage,
continues to spawn zerglings constantly through his hatcheries. Mage
sits idle waiting for his spire to finish.
Then
Mac
makes his move. He sends around twenty-four zerglings to Mage's
almost bare base. The only units of attack mage has is ten zerglings at
his ramp. Remember that the spires are almost done at this point. Twenty
four zerglings attacking followed up by mutas could be the finishing blow
to Mage.
Mac slips
and a few of his zerglings go up the ramp and are alert Mage
of the attack. Mage gives up his ramp advantage
and he retreats back to his main where the drones and zerglings can fight
together.
Shown
here is Mac's zerglings at Mage's
base
right after he forced Mage to cancel his spire
by attacking it. As soon as the spire is canceled. Mage
starts a hydralisk den and a spire at the same time. He knows that Mac's
mutas will be arriving at any second.
Mac leaves
his zerglings just outside of Mage's base.
His spire is done and he knows that Mage is
vulnerable. Mac has been smart and saved his
larva. Immediately six larva are transformed into muta eggs.
The
mutas arrive and Mac starts laying waste to
Mage's
main base. Here are the finishing battle shots.
Mac starts
hitting the half-way completed spire first. He doesn't finish killing the
spire due to some freshly hatched hydras that drive the mutas away.
Mage
desparately tries to spread zerglings to recieve minimum damage from mutas
while hydras try to drive them away.
This
is the final battle between Mac's muta/zergling
combo and Mage's hydra/drone combo. After
a couple seconds of extreme micro by both sides, Mac
is victorious.
Game1 Winner: Mac
Here are the final scores:  
All of the images above are stored
on the khaydarin.com server. To thank them I have put two links below:
The
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