TFC
ADS
versus VE
NOTE: This report will not be as action
packed as I expected, because it is an old war I took place in, and I was
assigned to the last line of defence for my clan, being a new recruit. Plus I
will abuse the ( , : and ) keys :) :( hehe.
Oh yeah, if I can scrape up 25 or so
reports of this, u should make a FPS section :)
This was a 3 match series between VE
(Vanguard Elite) (Navy blue because they are
the equivalents of the royals in this game) Rated 7/43 at the time on the
Australian teamplay ladder, equivalent to a 1500 ladder player who deserves
1500, and ADS (Australian Demented Sadistics)
(Purple because we represent the poor Starcraft players who get purple, an
automatic loss) .Rated 39/43 at the time, like a player rated 850 but used to
be about 700.
I was unavailable for the first map due to
my laggy ISP (Pink, because it is gay), with its 2
hour limit, and ADS fought hard and managed to tie
(yes tie, we played above ourselves) the first map 30-30 (2fort)
The second map was rock2. The object: To
grab a key out of the enemy wardens office (WO) and
take it to the enemy Gas Chamber (GC) to release
deadly nerve gas that kills EVERYONE who is not
inside the wardens offices, the gas chamber (it locks itself when you release
gas) ,underwater, or puts on a protective suit from the resupply areas.
My role was to choose the soldier and stand next to the key, wherever that might
lie, fragging offensive players
I had support from Crusty,
who had to build a sentrygun near the entrance and blow people up. Other
defensive players were: Vampiro, who made a
sentrygun in the yard (main way in) to stop attackers, VeNoM
who was a demoman, and he had to lay 'explosive
pineapples', or pipe bombs (which sit there and can be detonated on
command) at the yard entrance and keep our tunnels sealed with detpacks (the
tunnels give intruders easy access to the back of our defence) and Sorceror
Bob, who like me, was a soldier, but he patrolled the top level and made
the enemies 'eat unholy rocket death' as stated on our battle plans. We had
three offensive players, but they won't be in my report much at all.
(See screenshot 1)
OOH, a screenshot! This is where I stood
when our defence managed to keep out the enemy. This sort of looks like the
place a boss or a headmaster would sit and let people (cowering I might add) in
and fire/suspend them :) The key is just to the left of me, and down the end of
that hallway and to the left is where Crusty's SG
(sentrygun) stood
Ok, on to the report!
We had a 5 minute pre match chat, as is
standard for all clan wars. Our leaders, Vampiro, Sorceror
Bob and Omni said 'if we lose 45-0 well
done!' 45-0 would be the equivalent of losing 3 captures to 0. Then it was on!
Nervous energy ran through my veins as I rushed to my post as a soldier. Then I
fell asleep! For the first 12-15 minutes ADS did a superb job at keeping out
everyone, but so did VE. The only action I saw was
when Crusty's SG was killed and a medic came
in and munched on 4 rockets and a grenade (and a pear dropped by a partridge who
crashed into a pear tree)
We never even touched the key. Then VE
upped the ante and placed 4 on offence and 3 on defence, they were a man down
but the rules state they have to play on or forfeit. Crusty's
SG was taking a pounding, dying 20 times over before he could fully upgrade it, VeNoM
couldn't lay his pineapples fast enough, Vampiro
had trouble setting his SG up due to its difficult to reach position, and
Sorceror Bob
spent most of his time climbing up to his post. Which left Me
(CatSplat).
Every 30 seconds, a scout
or medic would run in and either die before reaching me, or else would get stuck on Crusty's
Dispenser,
(which looks like that thing in screenshot
2) and getting fragged. One such scout got his head stuck in the wall as he climbed
over the dispenser (no time for screenshot, a medic was right behind him)
Now Crusty
can detonate his dispenser, but when the medic beat
me, and grabbed the key, he failed to do so (later he
explained that his keys were not bound properly because he didn't know how to) As I
rushed back to the key, the medic who had it ran straight into me, and ate 'unholy
rocket death' (VE had holy rockets, we are
the evil peoples!! ) Then for the next
minute, ADS played stacks-on-the-key, piling pineapples,
dispensers and bodies on top of it until it returned to its original spot. Yet
again, once I got defeated they grabbed the key again,
this time a soldier got it (man that was some lousy D, to let a slowarse soldier
in, and I let him beat me (*hangs head in shame*)
Crusty had
still not blown up his dispenser, and the soldier absorbed enough fire to move the key to the middle of the yard,
and stacks on again prevailed for us, this time I was in on the act, getting my twelfth
frag, but dying again to Nailgun fire. However, the enemy scouts and
medics moved the key an inch twice, therefore leaving the key sitting there for an extra 60 seconds :)
As I was out of position, guarding the dropped key, a medic was hot on my heels
as I returned to the key. I had about 3 seconds to react, and made him eat one
rocket, but he climbed over Crusty's dispenser
(which I screamed for him to blow up) and dodged my second rocket, which was
quite a feat in that enclosed space
He ran to the yard, taking small amounts
of damage from my rockets hitting behind his feet, when he conced up to the top
level. Sorceror Bob was unfortunately on the other
side, helpless, and the medic ran along the top
level, and dropped down a fair way in front of me as I raced to reach the gas
chamber, I yelled 'GAS FFS!!' and he scored! I rushed to get a suit, and the
only people who died were Omni, stuck on offence
far away from the water, and two VE guys in our
yard attempting to quickly steal the key and move it a bit. Now we had only
touched the key ONCE, dogMARney telling me after he
got it right to the gas chamber, damn it!
There were about 5 minutes left, and VE
squeezed two scouts in to get the key. I dropped a
nail grenade, hid and received two kills for my efforts :) Our offence was now
up to 5, but we only managed to get the key to the yard due to VE's
fantastic defence. I was moved to our yard, where a LOT of kills resulted for
me! Pity, they managed to move the key to the yard one last time, before the map
ended; leaving them victorious :(
Stats- Map rock2, 30 minutes of play
VE- 15 team score.
ADS- 0 team score.
(lost my screenshot sorry)
Me- 22 kills, 8
deaths, roughly 225 latency [I looked at the scoreboard a LOT in the
first 15 boring minutes :)]
Lessons
Get high up in clan ranks, now I am a
higher rank, I am sometimes on offence or the front defensive line
Play Defence in public servers, people who
are idiots will rave about your godly skills when you waste a lot of half dead
medics and/or scouts (I am not perfect, and I can beat medics when outnumbered 3
to 1 anyways)
Poll: What do you want to see more of in
my report? (just write them out in your comments, I just numbered them to give
em more meaning hehe)
1- Screenshots
2- Gory Details
3- Humorous incidents
4- Tactical in-depth insights into TFC
5- Public games (my first report was just
a run of the mill public game)
6- Clan wars (that is the worst a clan war
can get, I will have another war in about 3 weeks to report on hehe)
7- Nothing, I gave u a 10! (Hint Hint)
Being a Starcraft and HTML Newbie, here
are my pitiful 2 screenshots!
I spaced the damn thing out, used HTML and
colours, and put in all my pitiful collection of screenshots, gimme a 9 FFS!