"Heartcutter is a giant tourist eating african gorrila with 50 wives and 285 children" -Persian-POW
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| An Intriguing Battle, and Coffee Talk with JustifiedStrife | | | Author: | | | IP: | spider-mXXXX | | Date: | 11/24/00 02:11 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 2, Max: 8, Min: 8 Lifetime Rating for xld.aldogrez: 8.8276 |   |
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I got on bnet a few Saturdays ago, and after about an hour or two of doing nothing, I saw Myst in Clan -X17. I asked him for a game, but he'd already agreed to a 4v4. I asked him to msg me after he was done, and he did after he set up a game with JustifiedStrife. I almost missed the game cause I was relieving my bladder, and I came back to my computer to see (From:..(Myst)..) last chance, j4/j4. I quickly join the game, and after rejoining and downloading The Lost Temple_Gamei, we begin.
Myst randoms to yellow Protoss at the 9:00 position, and JS randoms to orange Zerg at the 3:00 position. The build orders go something like this...

As you noticed, Myst warps in an early core against zerg, as well as early gas. JS on the other hand gets gas only after he has begun morphing his 4th hatch on top of the ledge, after morphing his second at his expansion, and his third below his original one.
Myst makes only two zealots before beginning production of goons, and kills an overlord that ventures too far into the Protoss encampment. JS has been massing lings, and before the overlord was killed, he sent six lings over to Myst's base, thinking the one goon was the only defense. Myst has two zealots and a probe blocking the ramp however, and though there not in hold position and one ling gets through, all the lings are quickly killed off.
Myst warps in a Robotics Facility, expecting mass lings, and getting ready to combat them with reavers.
JS sneaks an overlord around to the back of Myst's base, and sees the Robotics Facility. Knowing reavers will be coming soon, he starts mutating a Spire, because well...reavers can't attack air.
Myst on the other hand, knowing that his opponent knows he has reaver tech, opts to climb another branch of the tech tree and get templars. Myst knows a few DT's will force JS to take an overlord with him everywhere, as well as making him spend money on the speed upgrade, and that high templar evens the matches greatly against mutas and hydras, one of which Myst is expecting.
Myst's shuttle pops out of his RoboFac, and he loads it up with two dragoons that were guarding his choke. He turbo newbies JS's cliff, but two well placed sunkens repel the attack for a little bit. Myst then places the dragoons where their +1 range can attack the drones in the mineral nook, while avoiding hits from the sunkens. JS does not pull his drones back from the mineral, it taking 3 hits to kill a drone, and figuring mining time lost would be more to replace the drones killed. During this time JS has gone on a tech rampage, mutating an Evolution Chamber and a Queen's Nest along with the half mutated Spire. The dragoons continue to kill the helpless drones, then one of the goons dies, probably from getting too close to a sunken...I was checking in on tech =[. Anyways, JS's Spire soon finishes morphing in, and he hatches 4 mutas. The mutas hatch and proceed to kill the dragoon, which has ammassed (one or two m's?) 14 kills on the drones, proving itself extremely cost effective.

I forgot to mention this above, but anyways... Myst sends his shuttle on a fly by through JS's base, and upon seeing the morphing tech buildings, he realizes JS is no doubt going for muta/crackling. Myst takes two newly warped templars and summons an archon.
Before Myst's turbo-newbie JS sent drones to 12:00's main and natural, as well as his own mineral natural. Myst also decides it's about time he expands, and he moves his forces stationed at his ledge out to his choke. JS has had about 16 lings give or take a few of the lil guys outside Myst's base almost since the initial attack. Myst is aware of this after sending a halled shuttle out to scout, and soon after a few mutas come over and the shuttle explodes in a blue puff. Myst gets in a good luck at the 16 lings and 7 mutas, and braces for an attack against his 12 goons, two zealots and archon. The Protoss forces fare well, losing only three goons and a zealot to JS's entire fleet minus four mutas that retreated.



JS swings the mutas around to the back of Myst's base, but are forced back from the two cannons that have just warped in in front of Myst's Nexus. 
JS has now saved enough money to start a Hatchery at 12:00's main, at almost the same time Myst decides to counter. The lings first target the archon, who has a ridiculous amount of kills, but the lings get wasted by the goons while killing the archon. JS has a few well placed sunkens however, and along with his Hatchery below his ramp, it forms an akward passage through to JS's natural, and we all know how dumb goon AI is...



During this, we take a brief look at Myst's base, to see three mutas firing their glave wurms at two cannons overlooking Myst's choke into his natural. The mutas soon die however, either to a well placed storm, or reinforcing goons, I was watching the action over at JS's base.
Myst still has five goons and a zealot alive after killing the sunken next to the gas at JS's natural, but the four to five Hatches (I'm not really sure how many...) quickly pump out lings, and Myst is forced to retreat his five goons and zealot. JS pulls his pursuing lings back, but Myst has four zealots meeting up with his current forces, and will soon attack again. Myst sets his goons on patrol into JS's base, but they go over the lost temple, and attack via JS's mineral natural, where JS has a few lings stationed. Myst knows that 2-3 goons probably won't do too well against 9 or so lings, so he walks them right into JS's base, where Myst's zealots are already engaging lings coming down the ramp.
JS decides it's a good time to get rid of the 300 dollars he has saved up in the bank, and expands again to 12:00's natural. 
Myst tries to manuever the goons to get free hits at the drones, but the sunkens are placed very well, where they can attack the goons, but it is hard for the goons to attack the sunken. Both the already damaged goons fall, and what's left of the four zealots soon follow, and JS keeps his natural online.




JS continues his agressive expanding with a Hatchery at his mineral natural, along with a second Hatch next to the one already morphed at the 12 main.
JS decides to pressure Myst, and soon after Myst's last zealot falls, he sends in about 20 lings. In a great display of micro Myst pulls back his goons, letting the cannons on his ledge get free hits on the lings, and also pulling a few probes off his mineral line and getting more free hits. Some of JS's lings attack the cannons above Myst's expansion Nexus, and being melee attackers, they quickly squeal and die. Myst's four goons don't fare very well against the cracklings after they get close enough, and the four of them quickly fall. Myst has now pulled all his probes off his mineral line, and is using them in combination with cannons to get rid of the last three lings. With the loss of a probe or two, Myst manages to get rid of the lings, and his probes happily beep and commence mining again.





Upgrade Report...JS has plopped down another Evolution Chamber at his main, and is upgrading full time out of them. Myst meanwhile is only upgrading out of one Forge, thus giving him...yep, half the upgrades JS is getting.
Myst warps in another cannon to replace the one lost to the fiesty bastards.
Back at JS's base, his Greater Spire finished morphing, most likely guards are coming. At Myst's base however he's getting prepared for mutas, and warps in a Stargate.
Myst has warped in two Dark Templar, and in a scouting run to 12:00's main and natural, run across the two Hatcheries at the main, and the newer one from its natural. Myst sends in his first two DTs to the 12 main, and they manage to kill every single mining drone, as well as both Hatcheries. Myst then pulls the DTs back to his main, while his two other DT attack the 12 natural, but there are no drones there. JS sends hydras and an overlord that he has outside his main to kill them, but not before the DTs take down the Hatchery and escape unscathed.
After Myst's first DT walk into JS's 12:00 main, JS sends 9-10 mutas to the ledge overlooking Myst's natural, and morphs them into guardians. After they come out of the cocoon JS splits them into three groups to avoid one storm wiping out his entire fleet, and proceeds to attack. Luckily for Must his first corsair just popped out, and he starts attacking one clump of guardians. Myst brings over and lands a well placed storm on the three guardians closest to his probe line. He then storms empty air as he expected the guardians to float into it, but two of them instead stop and attack a nearby pylon, not wanting to be zerg barbeque. The other two however, already damaged by the phase disruptors of the corsair are fried by the storm, and the ones nearest Myst's probe line soon die following another well placed storm.
Myst then brings down two fresh goons, as well as a newly warped in corsair to help get rid of the flying crabs. The goons and sairs continue combatting the guards, until finally the last guards life bar drops to zero, and the Protoss emerge victorious.






The Protoss fought back the Zerg forces, but not without taking heavy losses. A number of probes died to the acidic spores, and both cannons guarding the Nexus, as well as the Nexus itself were razed.
During the battle however, Myst decides to expand to the 6:00 natural.
JS has a few queens that have been charging up for a while, and he sends them over to Myst's base to ensnare Myst's entire force, and orchestrating a game ending attack. Myst was planning on flanking the next attack, as he has about 8 zealots against the cliff his main is built on. The queen shoots the green goo at them, and another queen casts the spell on another group of zealots near the choke at Myst's natural. The green goo does not land on the four DTs from Myst's previous expansion raid however. JS sends in a hoard of lings, but the warp blades cut down their number significantly, making the zealots' job much easier. Myst warps in another Nexus at his natural while placing a storm the lings run right into, leaving the rest of Myst's forces to cleanup duty.
JS then decides it's time to research overlord speed , while Myst sends in a corsair to check in on JS's tech. It attacks a queen for a little bit, and after bringing it down to red hp the sair decides to leave, and flies off back to the Protoss base. A scourge is in hot pursuit however, and after already sustaining damage to the kamikaze flyers, dies to its hatchmate after stopping to harass an overlord.
JS moves a drone back to 12:00's natural, and proceeds to morph another Hatchery where his old one died to the stealthy DT.
Myst apparently liked what he saw from the scouting run with the corsair, and he sends in eight zealots and four DTs, hoping to catch JS off guard still without ovie speed. JS does not have overlord speed yet, but he does have two hovering over his mineral natural, where Myst attacks. Zerg blood flows plentifully, but JS keeps a constant stream of lings coming in from his main and natural, and soon forces Myst to retreat.



JS has been upgrading constantly, and his lings are now at 2/2, while Myst still hasn't put down another Forge for dual upgrades, and is only at 1/0/1.
I'm not sure if Myst was aware JS had expanded to his mineral natural, and it may have been blind luck that his forces ran across it instead of going below it and getting flanked. Anyways, im not sure Myst was expecting so many lings, and with over 6 Hatcheries now, JS has the advantage in troop production as well as resources, as Myst's 6:00 natural is not yet online.
JS notices Myst's change to zealots to better combat the lings, and after the last attack knows Myst is expecting pure lings, or a majority anyways. So JS decides to throw down a Hydra Den, and start macroing hydras.
JS is right in his assumption Myst will go anti lings, as he merges four idle templar into two archons.
JS sends a brave ling to scout the 6:00 main and natural, and it discovers Myst's base. Myst notices the ling, and knowing an attack is coming, he wisely pulls back the probes he's maynarded from his natural. JS's forces soon come busting through the door, but Myst has a trick up his sleeve.
As soon as his expansion attempt was demolished, Myst sends in his forces, knowing that JS expected resistance at Myst's expansion, and likely brought along a lot of his fleet.
Myst's forces have a field day for a little bit, but JS's forces soon return. Myst knowing that JS probably added either hydras or mutas to his lings, wisely brings a temp along. The temp both weakens the hydras, and kills many. Another halfway charged temp or two brought by Myst could have turned the tide of the battle in his favor, but the hydras and lings are too much for Myst's attacking forces, and the last zealot soon explodes in blue flame.




Myst is now feeling a bit desperate, with JS having half the map after his Hatchery at 12:00's main finishes morphing. Myst decides to try his luck with the 6:00 natural again, and sends a probe down. The probe meets up with a drone, and a skirmish ensues, and the drone with +3 carapace, comes out on top.
JS's cracklings have now hit 3/3, and he soon begins upgrading range attack for his hydras.
About now I shamelessly ask if I can pause it soon to clean out my directory, and not surprisingly JS responds with a no, wanting to finish Myst off.
JS knows that Myst has his forces stationed at the choke outside his natural, and he also knows that all Myst's Gateways are in his main. I start to go very easy on pictures, and about this time Myst moves his forces out to guard his mineral natural, and warps in a Nexus.
JS begins the dreaded Zerg Death Drop, and loads up 12 overlords with hydras and lings, knowing his hydras won't fare to well as they're getting stormed during a frontal attack.
The drop goes out without a hitch, and the cargo soon begin wearing away the plasma shields, and blue fire begins coming out of the damaged buildings.


Myst knows by the time he gets up to his main it will be too late, and in a last ditch effort he attacks JS with the fleet guarding his mineral only. Myst is now expecting hydras, and has four templars trailing behind his attacking forces. Myst expects little resistance, but JS constantly makes units, not hydras, but lings.
Again JS stays one step ahead, in knowing MystMyst is expecting mostly hydras. Myst gets off a few good storms on the bloodthirsty lings as they come in, and JS's Hatchery keeps Myst busy while he produces more units. JS's 3/3 cracklings and 1/3 hydras are too much for Myst's 1/0/2 units. As a lonely templar casts a final storm on a group of hydras,
Myst concedes the game.

And now for your enjoyment and/or amusement I interviewed the winner, JustifiedStrife, and his "acquintance" TheSeventh who laughed and added choice tidbits.
TheSeventh: Please procede.
xld.aldogrez: k, real name?
JustifiedStrife: Tim Johnson
JustifiedStrife: johnson
JustifiedStrife: is my nickname
JustifiedStrife: it's Tim Roper
JustifiedStrife: :o
xld.aldogrez: im writing this down on paper, so ill be a bit slow
xld.aldogrez: heh (I actually didn't end up writing it down...but anyways.)
JustifiedStrife: Tim Roper ok"
JustifiedStrife: ?
JustifiedStrife: :D:D:
xld.aldogrez: k
xld.aldogrez: ack, one sec
xld.aldogrez: alright
xld.aldogrez: if you could be a fly on a wall any where...where would it be?
TheSeventh: hahaahahahahahahah
JustifiedStrife: LOL..
xld.aldogrez: heh
JustifiedStrife: i wouldnt be a fly, i'd be an eagle flying over this coutnry
JustifiedStrife: country
JustifiedStrife: with pride and honor
xld.aldogrez: aww, cmon
xld.aldogrez: hrm, alright
JustifiedStrife: fine i'd be in brittney spears's dressing room
JustifiedStrife: =[
xld.aldogrez: heh
TheSeventh: hahahaa
TheSeventh: hHAHAHAHAHA
xld.aldogrez: what channel do you watch the most
xld.aldogrez: ?
xld.aldogrez: oo, btw, you live in us?
JustifiedStrife: yeah
xld.aldogrez: k
JustifiedStrife: I watch Cinemax
JustifiedStrife: and sometime HBO
xld.aldogrez: nice nice
JustifiedStrife: cable channels are overrated
JustifiedStrife: =[
xld.aldogrez: true true
xld.aldogrez: cept comedy central
xld.aldogrez: thats quality programming
JustifiedStrife: :D
xld.aldogrez: k
JustifiedStrife: toonami
xld.aldogrez: you have a car?
JustifiedStrife: DBZ
JustifiedStrife: :D
xld.aldogrez: hehe
JustifiedStrife: yeah
JustifiedStrife: Honda Accord LX 98'
xld.aldogrez: oo, nice
xld.aldogrez: what color?
JustifiedStrife: aqua
xld.aldogrez: license number?
xld.aldogrez: heh, jk
JustifiedStrife: AZZKIC
TheSeventh: haaha
xld.aldogrez: hah
xld.aldogrez: k, finally...
xld.aldogrez: oo, not finally
xld.aldogrez: a few more
JustifiedStrife: rofl
JustifiedStrife: "[
JustifiedStrife: :[
xld.aldogrez: if you could be stranded on an island w/ 3 people, who would they be?
TheSeventh: hahaahaha
JustifiedStrife: jennifer Hewitt, Agulara, Spears
JustifiedStrife: :o
xld.aldogrez: ahh, good choices
xld.aldogrez: k, now gimme in your opinion best zerg, best toss, best ran and best random
xld.aldogrez: and you dont hafta listen to me any more
JustifiedStrife: the best zerg would have to be TheSeventh
xld.aldogrez: hehe
JustifiedStrife: the best terran, again TheSeventh
xld.aldogrez: rofl
TheSeventh: hahahahahhahhahaahahahaha
JustifiedStrife: and finally, the best toss is TheSeventh
TheSeventh: hahahaahhahaa
JustifiedStrife: best random is 1st~Tsunami(sike)(
xld.aldogrez: and random?
JustifiedStrife: (sike)
xld.aldogrez: hehe
JustifiedStrife: the best random
JustifiedStrife: is anyone out there
JustifiedStrife: because random :O:O is for the many :O:O
xld.aldogrez: hehe
TheSeventh: Is tha tit?
xld.aldogrez: alright, thanks a lot
TheSeventh: the interview?
xld.aldogrez: yah
JustifiedStrife: k
TheSeventh: You are
TheSeventh: a bad
JustifiedStrife: bye~thanks
TheSeventh: interviewer :p
xld.aldogrez: any other comments?
xld.aldogrez: =[
TheSeventh: You missed
JustifiedStrife: yeah, tell tsu i said he was jewish
TheSeventh: the most famous questoins
TheSeventh: 3 of them
TheSeventh: "What college do ou go to"
TheSeventh: "What state you live in"
TheSeventh: and
TheSeventh: "Can I take a quote?"
xld.aldogrez: muhah
xld.aldogrez: wanna go for em strife?
JustifiedStrife: sure
JustifiedStrife: (sike)
JustifiedStrife: =o
TheSeventh: GG
TheSeventh: 1-0
xld.aldogrez: fah
TheSeventh: Strife winz
JustifiedStrife: yah, dododod thats all folks
JustifiedStrife: !
JustifiedStrife: ok,fine
JustifiedStrife: NYSCU
JustifiedStrife: is my college
xld.aldogrez: k
JustifiedStrife: my quote
JustifiedStrife: is..
JustifiedStrife: "always be the small guy , the guy who has a low character, make your way to the top as the small guy, this is how you stand on thop of the cocky losers"
JustifiedStrife: its original
xld.aldogrez: oo, very philosophical
JustifiedStrife: what can i say
JustifiedStrife: thats all?
JustifiedStrife: :O
TheSeventh: Sexy interview
xld.aldogrez: thats it
TheSeventh: BEEP BEEP
TheSeventh: THAT'S ALL FOLKS
xld.aldogrez: i do what i can do when i can do it
xld.aldogrez: yup
xld.aldogrez: thx
JustifiedStrife: beebebebbe thats all folks
JustifiedStrife: k bye~
TheSeventh: aldogrez
TheSeventh: where will this
JustifiedStrife: thanks and thanks
xld.aldogrez: later
TheSeventh: "Interview"
xld.aldogrez: br.com
TheSeventh: Be published?
xld.aldogrez: BR too
TheSeventh: br.com
xld.aldogrez: him and myst
TheSeventh: OKie dokie
TheSeventh: ahh
TheSeventh: ok
TheSeventh: crackres full
TheSeventh has left the channel.
xld.aldogrez: heh
JustifiedStrife has left the channel.
--xld.aldogrez
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