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SCV Incorporated Presents...
After spending all afternoon in the Aus-1 channel
looking for a good game to obs, and failing about a
billion times, I finally happened onto a game that did
not consist of a three minute whooping of one player.
This is the story of that game.
WARNING: If you
are looking for a game with super gosu new tactics, an
exciting climactic final battle or are offended easily
by the sight of blood (albeit fake computer generated
blood), turn away now. The game is also horribly one
sided. I wrote this report soley for the comedy value
involved in seeing so much death for so little
purpose.
Now that you have read and heeded the warning, I will
continue. As I was saying, I finally found a game to
watch. Preparing myself for the task ahead (which
consisted of deleting about a thousand useless screen
shots and making sure I had a ready supply of CC's and
Pepsi) I settled down to observe the "Blood Bath at the Temple"
The Players
The combatants for the game were crap187 aka
War, a member of the super gosu crap clan. All the crap
players are highly skilled, with members representing
their clan at the highest levels of competition. (if you
want to check it out, drop in to the Aus-1 server
sometime and have a game.) He brings to the game a
record of 191-63-0.
His opponent for the game was to be
Crazy~Dave. I have talked to Dave a few times,
but have never seen him play. his record for the game is
11-14-0.
The map for the game was to be a new map for me, a
four player map called Lost something.. Church, no wait,
maybe Lost Shrine... What, Lost Temple you say?
Overplayed you say? Never. Just in case you have it
mistaken for another Map, here's a picture of it.
As for races and start locations, both players
randomed their choices. Crazy~Dave drew Zerg and
morphed a hatchery at the 12 o'clock starting
position.
His opponent crap187
landed his Terran Command Center at the 3 o'clock
main.
Both players set to work on thier initial build
orders, which went as follows.
From his build order, it looks as though Crazy~Dave is going for
Lurkers, while crap187
slaps down a Factory to support his M+M build. At about
the same time as he was adding his Hydra Den, Crazy~Dave sent off his initial
Zerglings on a scouting mission to recon the Terran
Base. They died.
Both players build up thier forces a little,
then set out. As his first Lurkers are hatched, Crazy~Dave musters twelve
Zerglings just beyond the base of his ramp. At the same
time, crap187 sends out
his "smackdown" squad of eleven Marines and two Medics
to inflict a little suffering on the Zerg Menace.
The Zerlings and the M+M's clash and in the end, it
is the Terrans who come away victorious, despite losing
all of thier number bar one Medic and one Marine.
However, they are quickly reiforced by more troops in
red armour.
At the same time, crap187 has his first tanks
which set up shop on the edge of the plateau, where they
can hit the base of the 12o'clock ramp, and they begin
raining death on the zerglings and Lurkers musterd
there, forcing Crazy~Dave
to retreat back up his ramp.
Crazy~Dave decides
that he doesn't want to be boxed in at his main and
sends a drone out to the 9o'clock natural to begin a
Hatchery there. At the same time, he adds a Spire to his
base to change production to Mutalisks.
At the Terran main, crap187 adds an extra Barracks,
and with the tanks on overwatch, begins to set up a
choke just beyond the bottom of Crazy~Dave's ramp.
With his Spire completed, a Queen's nest is added and
soon Crazy~Dave's Lair is
being upgraded again, this time to HIve level. As his
first Mutalisks burst from thier cocoons, The new
Hatchery at the 9o'clock position comes under attack
from two Marines and two Medics. (well the Medics don't
actually attack, but you know what I mean.)
However, some quickly hatched Zerglings and the timely
intervention of those Mutalisks saves the expansion.
Crazy~Dave
begins the upgrading of his Spire to a Greater Spire at
the same time as another squad of Marines, larger this
time, attacks the Zerg expansion at 9o'clock. This time,
the Zerglings are quickly dispatched ad the Hatchery is
destroyed.
Feeling flushed with power from his easy victory over
the Hatchery, (pity it didn't fight back) crap187 orders his troops into
the attack. With the tanks in support, Marines and
Medics stream up the ramp into the Zerg defences. The
Alien creatures do not shy from the fight and wave after
wave of Zerlings and Hydralisks pour into the breach
driving back the attackers. The result is lots of blood
spilt and little ground gained by the Terran forces of
crap187
Crazy~Dave has also
just hatched three new Guardians, and these go on the
offensive now, attacking the two towers and tanks at the
base of his ramp, effectively removing the Terran
blockade. They push on to the Terran Base, but crap187 counters with a newly
made Wraith. The Guardians are soon reinforced by a pair
of Mutalisks which make short work of the flying tin
can.
crap187 is
determined to crack the Zerg defence and sends out
another team of Medics and Marines. Some get cut down by
the waiting Guardians, others push up the ramp again.
The scenes of bloodshed and slaughter are much the same
as again the Terran assault is halted by swarms of Zerg
defenders.
Crazy~Dave adds
another Hatchery next to his Lair to increase troop
production and begins massing forces inside his base.
You may have noticed that despite having efectively
containing his opponent, crap187 has not bothered to
expand. Suddenly, he reveals why, and his plan becomes
clear.
after crap187 reveals
his master plan, Crazy~Dave decides to make an
effort to get himself back into the game. No longer
being contained to his Main, a lone drone makes its way
down the ramp and begins morphing a Hatchery at the
12o'clock natural.
At the same time crap187 sends in his "super mega
Wraith squad of Doom" consisting of five Wraiths into
Crazy~Dave's main. In a
brilliant display of skill they kill one
Guardian before all but one of the Wraiths is destroyed
by Hydralisks.
crap187 decides
that he hasn't killed any Marines lately, so he masses
his force of nineteen Marines and and six Medics and
sends them against the Zerg ramp again. The result...
"Blood Bath at the Temple"
This was by far the most violent clash in the game so
far, with casualties on both sides totaling around 95%.
crap187 lost all but two
Marines, and Crazy~Dave
was reduced to two Guardians.
But Crazy~Dave has a
trick up his sleeve. A group of Zerglings was held in
reserve and now the begin to make thier way into the
Terran base. This is Crazy~Dave's first real
offensive move all game. The Zerglings tear through the
six Marines defending the ramp at crap187's base and charge in to
attack the SCVs. Three Marines are defending the Base,
and all the available SCVs are pressed into service.
crap187 also recalls his
Wraiths to help with the defence.
The fighting is fierce and all the Marines
and almost all the SCVs are killed, but before the
Zerglings can finish the job, the Wraiths terminate
them.
crap187's Wraiths go on
the hunt again, hitting Overlords and then running
before Crazy~Dave's
Hydralisks can catch them. At the same time, having
mined out his Main, crap187 floats his Command
Center to his Natural and send all his SCVs there to
mine instead. Crazy~Dave's Main is also dry,
but his Natural expasion is already runnung.
crap187 makes his move.
He masses all his remaining forces, six Wraiths, a squad
of Marines and some Medics and strikes out towards Crazy~Dave's base. However,
having learned his lesson the three times before he does
not attack up the ramp. Rather, his forces attack the
Expansion defended by the last of Crazy~Dave's Hydralisks,
totaling thirteen. The Hydras put up a good fight but
are no match for the stimmed Marines and Wraiths (the
Wraiths weren't stimmed of course) and the Terran forces
destroy the expansion.
With no troops left and out of Minerals,
Crazy~Dave offers a GG
and concedes the game, leaving crap187 the victor.
Final Scores
And now, my awards for the game:
- crap187 wins the
"who need expansions?" award for his super gosu plan
of not expanding. Ever.
- Crazy~Dave gets the
"You can't come in" award for rejecting those Marines,
not once, not twice, but three times.
While this was not the greates game ever, it was
certainly very entertaining to watch, and quite amusing
to see all those 'Rines die at the ramp like that. An
interesting point to note is that apart from his
Wraiths, not one of crap187's units ever made it
into Crazy~Dave's main.
On the other hand Crazy~Dave only made one real
offensive all game and that almost carried it for
him.
As always, feel free to comment. I am always looking
for ways to make my BRs more entertaining. Stay tuned
for my next report.
[ScV] signing out
This has been an
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