"A true veteran - grizzled, weathered, and battered by one too many plasma bolts to retain his fertility, Mep is the ultimate God of Nohunters" -|]agomar
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| Terran+Protoss vs Protoss+Protoss | | | Author: | | | IP: | XXXX | | Date: | 05/06/99 05:05 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Problem: Broken Images(1) | | Report Rating: , # of Ratings: 1, Max: 3, Min: 3 Lifetime Rating for Upgraded_Probe: 4.2500 |  | Hi there, this is a remake of the original first br ever on battlereports.com (BY ME! [probe] yet for some reason it starts at #5). It will be the same br, just enhanced with HTML, fixing spelling errors, and putting in paragraphs:P. I also will make up colors so it will be easier for you to read, and call them by their color names since it took place a long....long...long.... time ago. Anyhow, on to the report.
2v2 on Party at Ground Zero
I drew red terran at the middle right starting location, my ally drew blue protoss at the middle left starting location. The two enemies also received protoss as their races (Altho one picked) as top right and bottom right, and just so happen to be surrounding me. One was purple, the other was yellow. Here is a minimap .gif to help you get the idea.

Early game- Crappy Zealot AI
I started off with a basic 2 rax bo, surrounding my base with supply depots (walling in, I suppose you could say.) I built a bunker in the middle of my base, near my CC, which would cover most of my buildings if I came under attack. I continue making marines and scvs, while teching up to a factory. Suddenly 6 zealots stroll into view, and I only have 6 marines with 2 more building. (4 in bunker, 2 out of bunker). I tell a majority of my SCVs to clutter around the bunker, and while the zealots are getting hit, they are busy trying to find out how to hit the bunker with SCVs in the way. When the protoss realizes what is happening, the zealots move out of range of my bunker and start slicing up outer depots lining my base. I select 2 marines and start taking pot shots at the zealots, either forcing them to move in range, or stay there and die. Well, they choose the later, and die.
Are we finished rushing yet?
No. After the initial assault, I started on more scvs, marines, and 2 vultures. I then construct an acadamy, and a starport. My ally decided to pay a visit to purple, the protoss above me, with 9 zealots, but unfortunately he is fought back by zealots with the help of probes particle beams. No sooner after his attack fails, I am hit by around 10 zealots, combined forces of the two protoss, and I know I need help. "HELP!" is heard by me, and my allies zealots begin the trek to save me. However, I did better than I expected and I have killed all but 5 zealots when my allies zealots arive to save the day. I begin rebuilding, and start upgrading marine fire at my E-bay.
The Dark Templar Trend
I continue to newbieshly happily make SCVs , Marines, vultures and tanks, with some medics and firebats thrown in. The protoss want to ruin my fun though, because I hear a "swish" , and I receive the blaring "OUR BASE IS UNDER ATTACK!" from my speakers. I quickly build 2 turrets on the outter edges of my SCV line, and the lone dark templar can barely kill the first SCV before both finish, due to the extreme clogged nature of my base. The DT is dispatched. I rebuild and continue to happily harvest away.
Time for the Turbo Newbies!
I load up 1 scv, 3 marines, and a siege tank (without siege mode, go me) into a dropship, and head on over to purples base. I land on the cliff overlooking his peon line, and siege up, while starting on a bunker. As soon as the bunker finishes I build a turret. He loses about 8 probes before he pulls them away, sending them to top left. I quickly comsat there and see him with an expansion running. My ally goes over to kill the defenseless expansion with 2 dragoons, but the power of 18 particle beams quickly turns the two dragoons to soup. My ally is then suddenly dropped from the game, thus turning it into a 2v1. I take the siegeing party from purples ledge and load it up with another force, and head on over to yellow ledge, overlooking his peon line. Incase you didn't know, Ground Zero is a map with 3000 minerals in each patch at your main base, thus allowing you to harvest there longer. Because of that, yellow still has his main base heavily mining, and I am succesful in dropping 2 tanks, 6 marines and 2 scvs on his cliff, building a bunker and a turret, sieging up and destroying nearly all of his probes.
What goes around comes around!
Then purple is dropped. Now its a 1v1, because both of our allies dropped. The LAG FINALLY SETTLES ! (the whole game was lagged from purple :P ) I send in Tanks / marines / medics / firebats / and 8 wraiths to yellows base, and because he is getting hit from behind due to my siege, and my new tank push in the front, he says GG (as do I). I meet resistance in the form of zealots / goons / templar, but I destroy his main. Upon killing all his structures I didn't get the victory screen, so I comsat the middle of the map (only place not scouted) and find an expansion warping in. I send my 8 wraiths, and we exchange GG's again, and he leaves the game. GG.
Lessons Learned
o First BR EVER ON BATTLEREPORTS.COM !!!!!
o I was such a newbie back then, I made 3 bunkers that game for base defense.
o I think they were too, none of us made major attacks except my turbo newbies.
o All text reports are cool :)
-probe |
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