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"Cantaloup, whom I will peridocially refer to as fruit boy"
-WilliamWC3


By Unpopular Demand
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Author:TheRubberDucky
IP:XXXX
Date: 09/23/99 12:09
Game Type: Starcraft
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Report Rating: 8.0, # of Ratings: 7, Max: 9, Min: 7
Lifetime Rating for TheRubberDucky: 6.8316
In

Yes, the stupid one. Bob.

In "By unpopular demand"

    Polaris Prime. It's a cozy map. A place you can go when you just wanna rip off the shields of a nearby protoss and through them to the bengalass in the jungle.  Polaris Prime. It's where the wraiths roam free, and the muties fly around with out any overlord support. I bring you...By Unpopular Demand!

Terran: Bottom Right Yellow

Zerg: Top Left Teal

Why I suck? Becaause I can't beat both these players at the same time with both hands behind my back, THATS WHY9-pool on anybig map = gay for zerg.

    Everyone started they're build orders. I started taking notes immediately. Zerg's build order was a bit odd. He went for a spawning pool before anything, on 7. I can understand he might have thought it was a land map, but it was still a 256/256 . Terran on the other hand was going power econ, having 14 scv's, and 2 supply depots before even starting on his barracks! Talk about confident! When zerg had a gas, and a few zerglings (4) he started on his second hatchery, positioned next to his spawning pool

    I see you notice my hatred of the spawning pool first build, eh? I don't normally use it, and I don't suggest using it on a map larger than 128/128, islands or otherwise, you can start creep colonies, and have overlords positioned so that by the time your spawning pool is complete, you can have sufficent defense against rushes.

    When his barracks was complete terran had the required gas to create a factory, he did so immediately. Looking at his peon line, a single storm could have killed probabally about 30 scvs. Niether player knew the race of the other player just yet, but zerg had done a, in my opiniion, stupid build. When his lair was complete he build a hydralisk den, and a Spire!   Muties are a bad idea against random. A toss player is bound to have several corsair on a land map, they need large numbers to beat hydras agaisnt zerg, and they're just plain dumb against a terran, unless he does a factory rush against you.

Why did I even include this? There is nothing to look at! Did I mention Mark4 is my god?    The terran was now starting on a starport. He immediately created a few wraiths for scouting purposed His first wraith scouted out towards the top, and then to the left. He found the zerg in the top left position, directly across the huge map from him. As you see in the picture (top left of pic, bottom right of pic) a wraith has just flown over the disgusting creep of the zerg.   Almost the same time, an overlord who has just recieved "pnuenimized carapace" picked up his pace and flew directly into the terran wall of towers. Terran had set a tower at about each corner, and a wall of mines right next to them. Zerg had obviously started the Ventral Sacs upgrade first, because shortly after the overlords had picked up speed, he started a small exspansion directly south of his main, while the terran started a CC to float to a nearby exspansion

Hatcheries suck. Make it a hive. Now. 

   Right before the Command Center is set to float off, the zerg makes contact again, this time trying to take a turret down, a pack of wraiths hunt the mutalisks down and kill them before they get far, though. 3 Overlords. Coming. Coming Closer. Terran had the right idea about scouting; he just wasn't scouting often enough. He sent a wraith north of his base to scout, but couldn't find anything. They're was nothing to find. The tired overlords came lurking into the terran base after a short pause. Several wraiths noticed the intrusion and killed the overlords before no more than 5 hydralisks got out. They killed a supply depot. Why, you ask? Terran was planning a drop of his own! He had to unload his army of M&M&Tanks. Fortunately they succeeded in wiping out the threat

 I don't feel like saying anything un-witty. Maybe later in the report. I did mention Mark4 is my god, right?Nope, not yet.

    The dropships reloaded the unharmed terran army, and set forth to the zerg exspansion, where I  promptly took "pics" as IPlayThisToMuch requested

        The tanks he had weren't sieged right away for some reason, but they're we're only 3 hydras for defense. The marines did what they could without medic support for stim healing, but the tanks we're needed to get the job done before the Evil Crabs (AKA guardians) showed up. Well, guardians did show up, and they did kill the marines. But the marines and tanks had already taken down the hatchery, but the extractor was still there!

HOLD YOUR GOD DAMN HORSES

    The guardians killed everything on the ground, and muties killed the fleeeing transports. It appeared that the zerg had the upperhand, due to tech advanatage, but he needed to take over 3-4 exspansions in quick succession if he had anyplans for the future. While this was going on, terran had sent a weakling scv to the middle to construct a "naked" expsansion. He was successful in creating a command center there. He quickly had the minerals saturated, and a large fleet of wraiths patrolling nearby.

I like wraiths. I like muties. I like cheese. Aren't you happy for me?The zerg had morphed several more mutalisks, and some mutalisks into devourers. They we're heading to the terran main, and we're almost sidetracked by a group of wraiths! The wraiths headed towards the zerg exspansion, which had been rebuilt, and razed it, destroying the hydralisks that we're defending it, by going into cloak and destroying the overlord. The wraiths razed the exspansion, while the zerg air attacked the mineral only terran exspansion. Cloaked wraiths killed the zerg air, but not before the guardians killed the command center.  A few valkyre's assisted the terran, but we're a bad idea because the acid spores revealed a few of the wraiths. You see here how fast the exspansion was falling.

 

 

 

 

You give 10.0 or I chop you up into little pieces

        The terran had no choice..He had to expand again. He took another one of the mineral/gas exspansions in the center, reinforcing with with mighty scv warriors. The wraiths, back from razing the zerg exspansion, toppled upon more mutalisks and devourers, and we're forced to cloak and destroy. An overlord was taken out first, but the wraiths prevailed, with the aid of 2 goliaths, who happened to be "on line"

F--14 was about to concede, all that remained now was the destruction of the zerg base. He tried to make excuses, but we got pissed, and Mogalin decided to do this as much fun as possible for him =]

It isn't a map meant to be fucked.

Odd. I didn't know we had the option to fuck the map.

Why I shouldn't play terran. I can't do this.

    Mogalin built a factory and 2 barracks nearby the zerg main island, and also made a few battlecruisers. He floated the factory and barracks there considerably before dropping, but the zerg intentionally ignored them. When the dropships, wraiths, and battlecruisers finally came, it was carnage. The few remaining hydras died. 2 muties we're killed by goliaths. Marines stimmed. Arclite shells destroyed buildings. Then it stopped. A sudden rain of silence. Then, it happened again. Everything at once. zerg building blood was all over everything.

Silence before the storm.

After the carnage.

 

        1. When the going get's tough, make battlecruisers. I don't think it was tough enough

        2. WTF is up with terran beating zerg? This is why zerg units need to be invulnerable. K?

        3. Zerg stated that he had 2000+ mins in the back. What I want to know it, WTF??? WHY DID YOU ONLY HAVE 2 HATCHERIES AND WHY DIDNT YOU JUST MAKE SOME HYDRA AND TAKE AN EXSPANSION!!!!!!!!

        4. This is going to get a 10.0

        5. The force is strong with me. Therefore I get a 10.0, right? Everyone loves my battlereports! Why don't they get to rate them?

6. I rule because I'm only posting this once.

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