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=[aBs]=SkeViHuE vs TF-Massacre
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Author:~waTCHer~
IP:r161m132XXXX
Date: 04/29/00 06:04
Game Type: Starcraft
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Report Rating: 7.0, # of Ratings: 2, Max: 7, Min: 7
Lifetime Rating for ~waTCHer~: 7.0000
Untitled Document

=[aBs]=SkeViHuE

Versus

TF-Massacre


Introduction :

Before telling you the whole story of this great part of the starcraft adventure that has been this matchup between those two great players (am i going to far??^^), I'd like to present myself in a few words, and tell you some important clues you should know before reading the report.

First of all, as you might have noticed (don't be so narrow-minded), I'm not english, and worse of all, I'm french!! And as you all must know, only a few french guys can speek fluently english. I'm one of those :). But I have to admit that I often make bad mistakes, so don't be too tough with my english...

Secondly, I watched lots of game those days (watching games is just my whole life...) and lots where interesting, or great, but this one had something special that made it to be THE BEST GAME EVER PLAYED BY TWO STARCRAFT PLAYERS! (I know games cannot be played by turtles, but some battlereports.com readers are just so dumb!! oups hurted you?). Before I watched the game, I already knew it was going to be a great one, and this is why :
-Both players are good, both have a really good micro and I really like skev for what he is (I mean I just don't know him but I wanted to tell this :þ)
-Toss vs zerg games are really great when zerg is not owning all the game...
-The game was in fact a rematch. The first game was a random vs random which turned into a toss vs zerg (Massacre was zerg) and skevihue made the mistake to take his only minerals way too early, so the zerg who had stayed on his natural and produced as much hydra glings as he could just overwhelmed him. The match wasn't worth to be reported.

Lastly, I must admit this introduction was a little too long, so let's begin the real fun, and enter in the epic story of alien's fighting for survival :


Part 1, also know as "How could he hold this shit!"

The players choose lost temple to be the theatre of there slaughter, and as Skev (understand =[aBs]=SkeViHuE) wanted to prove his great toss vs zerg playing, he asked his opponent to pick zergs, and elected the protoss army to be his own fighters.
Skev popped out at 9 o'clock, while Massacre morphed in at 12.

Both player wanted to change they're build orders from the first game ; Massacre who had expanded with his first hatch on last game now chose to execute the well-known 2 hatch hydras rush, while Skev tryed something quite wieird against a zerg opponent : he went straight for reaver drop, with only one gate and a few units!
Massacre took his gaz quite early, so did Skev. After a few reckonning time, the first move was made by Skev who moved his first goon to kill a brave scouting overlord. This slowed Massacre down, but not enough to prevent him from attacking with his hydras before letting Skev getting his mighty reaver. At this moment, Skev only had two zealots and three goons waiting up his ramp, a robotics facility and he had began the dragoon's range upgrade. Massacre had both hydra's upgrade, zergling metabolic boost, 6 hydras and about 10 zerglings.

The battle was turning to Massacre's adavantage, when Skev decided to whisdraw his last three dragoons, choosing to loose his ramp and use his probes to defend against the rusher. He also began to warp in two more gates (to increase his account to three) while the zerg began morphing a third hatchery at his natural. The probes helped quite a lot, and Skev finally managed to recover his choke, after loosing a few probes and his robotics facility. Then if you know a little about starcraft and about Massacre, you could ask this smart question :"How could Skev now hold the non stopping hydras coming from Massacre's base, with only dragoons!". And I would answer you, "I think you forgot something : Skev had launched the dragoon's range upgrade, which was now over, so he only used this advantage to hold his choke, without being even hit by the hydras." Those hydras went back home, feeling safe enough after this effective rush to hold any attempt of attacking from their opponent...


Part 2 : some say you're good, but to win here, you have to be the best^^

Then Massacre made one another interressant move, he morphed his hatchery to lair, and began the lurkers upgrade, which was clever as he had just broken down Skev's robotics facility (so he can't have any obs for a while...). He also had developped his natural, which was now running efficiently.
As you can imagine, Skev started rebuilding too during this time, he switched his strategy to an all goons/zealots/templars strat, and began developping his natural, while holding it with his remaining goons, and a few zealots...He increased his amount of gateways to 5, and it seemed to me at this point that he had greatly redevelopped, and he had his chances again (as I must admit I really thought he was dead like three times during the first part!).
That's the moment when Massacre decided to end over the game, and morphed 10 hydras to lurkers! At this point, Skev already had warped two forges for double upgrading his units, he had templars, but he didn't have any turret or obs...When Massacre first lurkers, hydras and zerglings arrived to Skev's base, I stopped breathing for a while, just in time to discover Skev's secret : he is the best stormer ever! He made a wall with his units, not to allow the lurkers to run to his probes line, and killed like 3 lurkers, 6 hydras and a few glings with one storm! Massacre wisely decided to place his lurkers in a round just outside Skev's base, and didn't try to enter it for the moment...So he choosed to take the advantage he deserved from this situation, and began morphing two more hatcheries at his two "only mineral expansions". He also morphed three evoluting chamber in his main, to begin triple upgrading, and started again his lovely little hydras glings strat. Skev placed a turret at his choke, and when he realized he had no more minerals at his main, he understood his only way to survive was to make an all and out assault, what he could only do with some observers. So he started building a robotic facility, and then an observatory. As soon as his first observer finished training, he broke the lurker's wall, here is what both player had : Skev had like 5 templars full of magic power, 15 zealots, 1 1 and speed upgraded, and 7 goons, range and 1 1 upgraded ; while Massacre had 12 hydras, 6 lurkers and 20 or more glings, with nothing yet upgraded. The battle was great, as each time Skev's templar would try to let their powerful storms be invocated, Massacre would spread and move his hydras for not being touched by those deadly scratches! But Skev had just played better, so the battle turned to his advantage, but not without loosing all his zealots to glings, hydras and psi storms! At the end he had 7 dragoons, and 5 templars, which was enough to run into Massacre expands, and soon the help of reinforcement was enough to destroy all zergs buildings and get ridd of that fucking creep, but not without a "gg" both player exchanged with honour.


What I've learned :

-To keep fit, just train!
-Potatoes ownz strawberries.
-Toss can really be the most powerful race, when well controlled and having an expansion.
-Imbalance is fucking bullshit, all the more on lost temple.
-Never be to sure of your self, never take too much expands when you're not sure you can hold them!
-watching is a way of life, not only a fun thing to do with friends :þ
-watching girls can be cool to....and acting's sometimes not so bad....


A little more, I'm so kind... :

Thanx all for reading this report, I hope you enjoyed it, I'll try to improve my self since I don't think it's the best I can do :(. Thanx to battlereports.com for they are the only site I can visit 800 times a day, without being bored. (what are you talking about?? you don't visit it more then one time a week! ^^)
Thanx to the players, for letting me report this game, no thanx to maynard, for not letting me reports his games :þ.
As you all have been great during this report, I will give you some examples of what we talked about during the game, no comments :


Battle Shots!

nice talks


beginning


first encounter


Second battle

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