Note: This is the same music as Part 1, if you're sick of it DON'T PLAY IT. I just didn't have enough room on my site to make two different entire songs =[ Sorry.
Okay, here's game2/3 if needed blah blah blah. I won't spoil reading the report but this game is extremeley awesome =]

This time, Daaman realized that Pillars was probably an all toss player and chose the counter of that at the last second, Zerg. Pillars again chose toss, making Daaman very happy I'm sure, well..as happy as he could be playing against Pillars =].
Here's a brief introduction to the players which I forgot to do in Game 1:
{PH}Pillars: A member of the infamous Player Haters. Considered by many to be the best Protoss player in the world ^^. He really doesn't even need an introduction just making sure you know =]
{iM}Daaman: I don't know much about him. After talking a little while I know that he designs {iM}'s website. {iM} is becoming a popular clan now, and I know a lot of their members are very skilled players. Daaman will forever be famous since he was in my BR *cough*.

{PH} Pillars (chose toss, top-left)
{iM} Daaman (chose zerg, top-right)
I just realized this report will look very patriotic for the 4th of July w/ red, white, and blue ^^, I'm cool. Anyway...
Both players find eachother early, Daaman sent his overlord off to the left finding his opponent quickly. Pillars sent an early probe off to the right and found Daaman building a hatchery at the bottom of his ramp.
BOs: Pillars: pylon, double gate, pylon, pylon, gas, cyb core, and then a citadel of adun.
Daaman: hatch at bottom of ramp, pool, hatch at exp (next to second hatch), gas, lair, spire
Pillars decides to pull a classic Protoss move in PvZ and rushes with zealots. He sends 3 to Daaman's base early on, but Daaman constructs a defense extremely quickly. ![you can't see it but Daaman has 6 more lings to the right =]](http://www.geocities.com/banehero/pict3.gif) He builds a sunken colony between his two hatcheries that he has built, and and chases away the 3 zealots with 9 lings.
Soon Pillars returns to attack with 5 zealots but still to no avail and is forced to retreat back to his main base.
Both players build up their defense and continue to tech for a few minutes, but the action doesn't break for long, and Daaman sends a group of lings hoping to meet a weak defense. Pillars didn't let that happen and defended himself with almost an equal amount of zealots, forcing Daaman to retreat.
Realizing an early attack wouldn't work against his opponent, Daaman decides to power a little bit, and expands to the mid-right and bottom-right of the map. He also sends lings to many of the map's expansions.
Most of the red dots you see on the minimap are lings, some are overlords though. Pillars decides it's safe to expand to his natural after teching up to high templars. He moves his defending zealots and HTs out while a probe warps in a Nexus.
Soon after, Daaman sends 4 newly produced mutas to Pillars' main base, hoping for no goons, just zealots and templars. The mutas arrive and start to harass the probeline and some zealots.

After Pillars deals with the mutas by wasting a few storms, Daaman sees a golden opportunity to hurt his opponent and force him to move back into his main base, and sends a force of lings and lurkers to Pillars' expansion.
When they get there, Daaman realizes that Pillars doesn't have any cloak detection and burrows the lurkers immediately.
Pillars pulls his forces back while he builds some photon cannons in range of the lurkers. He also uses a few storms killing a few of the lurkers before they can unburrow and move.
In the end, Pillars is able to kill all the lurkers without losing practically any troops.
Daaman, feeling confident that Pillars is contained and wouldn't dare attack right now, expands to the bottom-right natural expansion, giving him 5 bases to Pillars 2.
This doesn't last for long though; Pillars is continuing to tech and get more gateways, while he sends a little more than half of his army to the mid-left expansion. He runs into one of Daaman's ling/muta force groups and drives them away easily. He then builds Nexus and a few pylons there, probably in preparation to build some more gateways. Deciding that he needed a larger advantage in this game, Pillars sends a large army down to Daaman's bottom right expansion s.

When Pillars army of zealots, and archons arrives at Daaman's expansions, he begins to destroy drones immediately since they were guarded with a few puny sunken colonies which the zealots took care of easily.
Immediately, Daaman dispatches an army of hydras, lings, lurkers, and his newly produced guardians down to his far away expansions.
The army moved slowly, however, especially the guardians, and the 2 expansions were destroyed before they arrived. The zerg army was able to destroy what was left of Pillars' forces when they arrived, however. 
While Daaman is going through some troubles with his sudden lack of resources, Pillars decides to attack his main base to try to end it right there. At the same time, Daaman re-expands to the bottom right where his base once stood.
Pillars sees a large amount of sunkens, lurkers, hydras, and zerglings in Daaman's main base and wisely retreats to the top middle expansion, and sends a probe out to expand there.
Daaman realizes he needs to get back into having an overflow of resources and expands to the bottom left, bottom middle, and the bottom right natural.  A few seconds later, he sends a distracting attack of guardians and a few lurkers to Pillars mid-left expansion.
Unforunately for Daaman, Pillars had begun to construct sairs and sends them down to intercept the guardians while he storms the lurkers and kills them easily.
Pillars soon decides he needs to take the offensive and not let the Zerg expand all over the map (he had a million observers), and sends a large attack force of zealots, high templars, and corsairs down to destroy Daaman's bottom-left expansions. This time, Daaman decides he wouldn't be able to get an army together quick enough to defend those expansions and stays put, while Pillars runs them over with zealots.
Pillars decides not to stop there, and sends his army to Daaman's bottom right expansions, killing his bottom middle expansion on the way there.
![there is almost as much blood in this battle as there is in my logo =]](http://www.geocities.com/banehero/pict12.gif)
When Pillars' army arrives at the bottom-right expansion, the zealots begin to destroy a large amount of sunken colonies and zerglings that sit next to the bridge leading to it. Pillars is able to get off a few good storms on the zerglings but the zealot power is not enough to destroy the sunkens or the constant reinforcements Daaman is able to produce and the attack fails, leaving Daaman with his precious expansions.
Pillars probably felt confident that Daaman wouldn't be able to build up enough forces to get a good attack in so he expands to the bottom left and bottom left natural expos defending them with the bulk of his forces (which are too strong for Daaman to destroy).
Daaman decides to be sneaky and sends a few mutas to Pillars bottom left expansions, which were only defended by zealots and high templars. They successfully destroy the main Nexus before a group of sairs come down and take care of them.
Daaman also sends wave after wave of zerglings until he is able to take over Pillars' top middle expansion, but not for long. Pillars kills that topmid expansion before the hatchery is even finished morphing in. Daaman sends wave after wave of lings, mutas, and hydras to Pillars' bottom left expansions. One particular attack was the greatest amount of micro ability I have ever seen. Pillars had no anti air except for psi storm, and Daaman sent about 7 mutalisks to a group of zealots swirling them around and stopping to attack every once and a while. Pillars was able to kill them all with about 3 or 4 storms.
![best game and micro battles i've ever seen =]](http://www.geocities.com/banehero/pict14.gif)
Extremely sadly, my ISP decided to screw me over from watching the best game of my life, and shut off. It wasn't really a problem however, because I later e-mailed Pillars who told me the game only lasted 2 more minutes.
Pillars sends a final attack to Daaman's bottom-right expansions. He storms all the lurkers and lings, kills the sunkens with his zealots, and kills guardians, mutas, and scourge with his corsairs.
After this it was all cleanup, since he had such a greater amount of mineral income, and Daaman conceded the game. For the record, this was, hands down, the best game I've ever seen (ya Fox, you're jealous I know ^^).
____________________________________________________________
One more thing guys, please go see The Perfect Storm which is now in theatres. I read the book, then saw the movie, it's close to being my favorite movie of all time. I heard that at it's premiere one of the people threw up in the theatre from being so dizzy and scared from the storm =] So go see it, it's based on a true story and you should atleast see it out of tribute for them. Thx. =]
Thx for reading and plz comment and rate! |