Hey guys. I needed to find a short game fast to write another BR. I was wondering
if I should take the time to get a game on B.net or do something faster.
So I decided to challenge one of my friends to a 1v1 LT. "Now who should
I pick?", I thougt to myself. Just then, my brother (the-nut) popped into my
room and asked "Hey bro, wanna do a 1v1?". "Uhh (still dumbfounded at the
coincidence), fine." And so it began A Brotherly Brawl...2.
THE MATCHUP:
0:00-4:59
The game begins.
LurkerBurger7
randoms Zerg and
The-Nut
randoms Terran. A classic Terran vs Zerg.
LurkerBurger7
gets the 12 o'clock base and
The-Nut
gets the 6 o'clock base. So it was a top vs bottom. The mining process
starts for the brothers.
LurkerBurger7
scouts with his Overlord to the 3 o'clock base and begins to morph an
Extractor.
The-Nut
builds a Supply Depot to increase his population. This would help him acquire
resources faster because he could get SCV's more hastely.
LurkerBurger7
starts to morph another Hatchery to produce Larva faster to help his overall
base and unit production.
The-Nut
builds another Supply Depot and then a Barracks. He is placing these Supply
Depots at the ramp of his base to make a wall, and after his Barracks is
done, he makes another Supply Depot.
LurkerBurger7
halts his Drone production in order to build another Overlord, while
The-Nut
is steadily building more SCV's with all of those Supply Depots. This tactic
gave him an early advantage.
LurkerBurger7's
Overlord finally got to the 3 o'clock destination and he ordered it to the
6 o'clock base (still not having any idea where
The-Nut
was positioned). With his good resources,
The-Nut
builds another Barracks and a Supply Depot. He starts training Marines and
begins building a Bunker near his almost completed Supply Depot wall to house them.
LurkerBurger7
starts to morph a Spawning Pool.
The-Nut
sends an SCV out of his base just as his wall had finished. He then ordered
it to scout the 3 o'clock position (also still not having any idea where
LurkerBurger7's
domain was). He then builds another Bunker and fills it with Marines.
LurkerBurger7
begins to morph 2 Evolution Chambers. In the middle of the morphing process,
he builds 2 Creep Colonies which he eventually changes into Sunken Colonies.
His Overlord had reached almost reached its destination when
The-Nut's
Marines (from inside their Bunkers) started to blast away at the Overlord's carapace.
He quickly responded and guided his Overlord away from the Bunkers and into
the bottom corner minibase on the right and left it there to monitor the area
for any attempted expansion.
The-Nut
sends the SCV that was ordered to the 3 o'clock base to the 12 o'clock base
(
LurkerBurger7's
base). It is easily destroyed by the 2 Sunkens that he had morphed earlier and
continues on with his base. So,
LurkerBurger7
begins morphing a Hydralisk Den and a Lair.
The-Nut
constucts a Refinery and begins harvesting gas, as is
LurkerBurger7
.
5:00-9:59
The constuction of the bases continues.
The-Nut
begins to build an Engineering Bay and 2 more Supply Depots. He then begins
an Academy and eventually a Comsat Station while
LurkerBurger7
is in the process of forming a Hydralisk army. After
The-Nut
had finished his Academy, he builds 2 Factories and another Supply Depot and
a Missle Turret near his wall. He also begins another Supply Depot.
LurkerBurger7
morphs a Drone into a Spire.
The-Nut
starts to construct 2 more Missle Turrets, this time near the top of his base.
He again builds 2 more Supply Depots. Now seeing that he has a ample amount
of supplies, he begins to manufacture 2 Seige Tanks and upgraded the Seige
Ability.
LurkerBurger7
expands to his natural expansion.
The-Nut
builds yet another Supply Depot. After that, he begins to construct a third
Factory. Seeing the oppertunity,
The-Nut
takes his completed Seige Tanks and seiges them near the center of his base. This
tactic was used simply because he knows his brother's history of dropping.
He also knows that if
LurkerBurger7
is Zerg, he likes to go Hydralisks. So if you combine the two, you get a
Hydralisk Drop (I might have assisted the thinking process of The-Nut in this one..lol).
He thought Seige Tanks would "own" the Hydralisks. Anyway,
The-Nut
continues advancing, getting a Starport next. He then scans
LurkerBurger7's
main base, just to check if his Hydralisk prediction was correct. And it was.
LurkerBurger7
had already hatched 18 Hydralisks in a mere 7 minutes. It wasn't enought to
conquer those seige tanks but it was a good insperation. In his scanning effort,
The-Nut
had also seen
LurkerBurger7's
Spire and got slightly worried. He began to construct Missle Turrets that he
positioned on the perimeter of his entire main base.
LurkerBurger7
ordered some of his Overlords to patrol the outskirts and core of his base,
so as for a detection device for any cloaked Wraiths that might sneak into
the perimeter of the base. In addition to his Hydralisk army (which was still
growing),
LurkerBurger7
spawns a good number of Zerglings to assist his Hydralisks in combat. Still
having a fear factor of a Hydralisk drop,
The-Nut
manufactures more Seige Tanks to seige around his Command Center. And just for
some extra security,
LurkerBurger7
burrows two Lurkers in the vacinity of his base near the ramp.
10:00-14:59
As time was advancing, so were the players.
LurkerBurger7
was evolving his Zerg cluster by morphing a Hive.
The-Nut
loads an SCV into a Dropship and unloads it at his natural expansion. He then
starts a Command Center. To have a better sense of surveillence,
LurkerBurger7
orders a band of his Zerglings to go to several vacant bases throughout the
map. When they reach their desired destination,
LurkerBurger7
orders them to burrow. He can now observe some of
The-Nut's
attempted expansions and possibly even destroy it if the SCV comes without
escort.
The-Nut
sends a Dropship to the bottom right corner expansion. He immediately spots
LurkerBurger7's
Overlord that he had left there after being shot at. In response,
The-Nut
commands his Dropship back to his base. He then loads a single Marine into the transport.
He returns to the corner expansion and unloads the Marine. It begins firing
rounds into the Overlord's bulky abdomen. The Overlord retreats, but not
entirely.
LurkerBurger7
orders it to hover just out of range of the Marine to keep an eye on the minibase.
As an attempt to advance his army,
The-Nut
constructs 4 Starports but doesn't make use of them just yet. Instead, he scans
LurkerBurger7's
base again for a quick check-up. He doesn't find anything of a real different sort and
drops an SCV at the corner base and starts his 2nd expansion. In the mean time,
LurkerBurger7
creates a minefield of burrowed Zerglings near his natural expansion and
The-Nut
builds an additional Starport.
15:00-19:59
As the game further progresses, matters get a bit more fiesty. First off,
LurkerBurger7
expands to the 3 o'clock base. As soon as the Drone begins to morph the
new Hatchery,
The-Nut
(out of pure luck) scans the 3 o'clock position. He uncovers
LurkerBurger7's
newest expansion. Instinctively,
LurkerBurger7
sends a defense party of Hydralisks, Zerglings, and Mutalisks to the new
expansion.
Wondering if his brother had other expansions,
The-Nut
scans the 9 o'clock position. He doesn't find anything except for a single
burrowed Zergling. Still concerned about defense,
LurkerBurger7
mutates some of his Hydralisks that were guarding the 3 o'clock expansion
into Lurkers in order to take out some squads of infantry more hastely than before.
Feeling the urge for power and seeing he is quite capable of it,
The-Nut
begins to produce 2 Battle Cruisers at his Starports. He also attempts to
expand to the 9 o'clock base. Here's the procedure:
The-Nut
loads 1 Marine and 5 SCVs into one of his Dropships. He travels to the 9 o'clock
base and begins to unload his troops. Before
LurkerBurger7
could unburrow his Zergling that was stationed there,
The-Nut
scanned the area, uncovering the Zergling. The Marine started to fire and
the SCVs drilled. The Zergling was easily conquered. But, there was a good,
even better, if you want to say so, side for
LurkerBurger7
. Now knowing that his enemy had just started a base, he thought it most likely didn't
have any substantial defense. In response, he sent 7 more Zerglings to the
9 o'clock base. Just as he thought,
The-Nut
had no extra defense. He still only had those 5 SCVs and that 1 Marine. So,
the 7 Zerglings overran the base, leaving another chance for a base of his own.
With nothing better to do,
LurkerBurger7
guided his 7 Zerglings to a corner of the 9 o'clock base, just to intercept any additional
attempted expansions and to avoid being detected by a scanner sweep.
The-Nut
was now quite disgruntled. He knew that losing a minibase like that could
cost him the game. As an act of avengance, he created 4 more Battle Cruisers,
which makes a total of 6. Seeming as though
The-Nut
was a very active player,
LurkerBurger7
commands a portion of this Overlords to hover over the outskirts of his main base.
You know, just to get a "heads-up" if enemy troops were approaching. By now,
his 3 o'clock expansion was well done and needed some additional protection.
In confrontation with this problem,
LurkerBurger7
decided to mutate some of his Mutalisks into Guradians.
20:00-22:40 (end)
As the minutes are winding down, the action is more fierce than ever.
LurkerBurger7
decides that he has to hurt
The-Nut
in one other way to a better seal over victory. He looked over the map and
noticed his lone Overlord floating close to the bottom right corner base.
He got an idea. That was what would hurt
The-Nut
. If he lost another minibase. So, to observe the situation,
LurkerBurger7
controlled his Overlord closer and closer to the enemy base. Fortuantely for him,
The-Nut
hadn't built up any defense on this minibase either, except that single Marine
he used to fend off the Overlord in the first place. "Pfff, no problem.",
LurkerBurger7
thought to himself and prepared a small Hydralisk drop. As soon as the
4 Hydralisks were in the meaty hull of the Overlord,
LurkerBurger7
moved into position. But just in case
The-Nut
was going to send in any type of greater resistance,
LurkerBurger7
used a "distraction method" to lessen the damage to the Hydralisks. To accomplish this, he had his 2 Overlords side
by side, just out of range of the enemy base. He then sent in the Overlord
without the Hydralisks into the base, as for the Marine to shoot at it
(in screenshot, the Overlord circled in red is the "distraction"). Then,
as the Marine is focusing on the first Overlord, the second Overlord would
come in and drop the Hydralisks. The plan worked out perfectly and the base
was eventually destroyed.
Meanwhile,
The-Nut
was not yet discouraged, in fact, he was showing it right at the moment.
While
LurkerBurger7
was busy destroying his enemy's expansion,
The-Nut
had ordered his full army of Battle Cruisers (10) to attack
LurkerBurger7's
base head on. As the BCs began blasting away at the Overlords (on outskirts)
and some of his Sunken Colonies,
LurkerBurger7
became worried. But he thought up a quick plan. Although he did have a rather
substantial Hydralisk army, he knew it wasn't enough to finish the job. So,
he took a Mutalisk flock (of about 20) that he had built up earlier and moved
them to a corner of his base (as so
The-Nut
wouldn't see them). He then mutated about 12 of them into Devourers. At this
time,
LurkerBurger7
was losing some critical parts of his base and had to do something. So he
sent a squad of Hydralisks from his 3 o'clock expansion to counter the BCs
for a while. It worked. The BCs were stalled enough so that the Devourers
had hatched from their cacoons. But still needing some strategy,
LurkerBurger7
sent in his Mutalisks first as for another type of "distraction". Then he sent
in his Devourers and the rest of his Hydralisk army. The BCs were easily
blowing away the Mutalisks and some of the Hydralisks, but the Devourers'
Corrosive Acid attack was slowing down the BCs' attack speed, giving
the Hydralisks a chance to do their business. One by one the BCs exploded
until there was nothing left. The Zerg were victorious! But it was not over
yet, or as we all thought...
The-Nut
was now very discouraged. His resources were extremely low and his primary
army was destroyed. He had also lost his 2 minibases. So guess what he did.
He left the game.
THIS GAME'S WINNER IS
LURKERBURGER7
THIS HAS BEEN A
PRODUCTION
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